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Searched refs:GrContext (Results 1 – 25 of 30) sorted by relevance

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/external/skia/gpu/src/
DGrContext.cpp48 GrContext* GrContext::Create(GrEngine engine, in Create()
50 GrContext* ctx = NULL; in Create()
53 ctx = new GrContext(fGpu); in Create()
59 GrContext* GrContext::CreateGLShaderContext() { in CreateGLShaderContext()
60 return GrContext::Create(kOpenGL_Shaders_GrEngine, 0); in CreateGLShaderContext()
63 GrContext::~GrContext() { in ~GrContext()
76 void GrContext::contextLost() { in contextLost()
81 void GrContext::contextDestroyed() { in contextDestroyed()
103 void GrContext::resetContext() { in resetContext()
107 void GrContext::freeGpuResources() { in freeGpuResources()
[all …]
DGrTexture.cpp24 GrContext* context = this->getGpu()->getContext(); in readPixels()
59 GrContext* context = this->getGpu()->getContext(); in readPixels()
Dapp-android.cpp15 static GrContext* make_context() { in make_context()
17 GrContext* ctx = GrContext::Create(GrGpu::kOpenGL_Shaders_Engine, 0); in make_context()
250 static GrContext* gContext;
Dgr_files.mk5 GrContext.cpp \
/external/skia/include/gpu/
DSkGpuDeviceFactory.h22 class GrContext; variable
36 SkGpuDeviceFactory(GrContext*, GrRenderTarget* rootRenderTarget);
44 SkGpuDeviceFactory(GrContext*, GrTexture* rootRenderTargetTexture);
52 GrContext* fContext;
DSkGpuCanvas.h23 class GrContext; variable
44 explicit SkGpuCanvas(GrContext*, GrRenderTarget*);
61 GrContext* fContext;
DSkGpuDevice.h40 SkGpuDevice(GrContext*,
53 GrContext* context() const { return fContext; } in context()
152 GrContext* fContext;
DSkGr.h234 GrTextureEntry* sk_gr_create_bitmap_texture(GrContext* ctx,
/external/skia/gpu/include/
DGrContext.h32 class GR_API GrContext : public GrRefCnt {
37 static GrContext* Create(GrEngine engine,
43 static GrContext* CreateGLShaderContext();
45 virtual ~GrContext();
483 AutoRenderTarget(GrContext* context, GrRenderTarget* target) { in AutoRenderTarget()
497 GrContext* fContext;
536 GrContext(GrGpu* gpu);
604 GrAutoMatrix(GrContext* ctx) : fContext(ctx) { in GrAutoMatrix()
607 GrAutoMatrix(GrContext* ctx, const GrMatrix& matrix) : fContext(ctx) { in GrAutoMatrix()
616 GrContext* fContext;
DGrTextContext.h26 class GrContext; variable
33 GrTextContext(GrContext*,
46 GrContext* fContext;
DGrContext_impl.h20 struct GrContext::OffscreenRecord {
36 inline void GrContext::drawCustomVertices(const GrPaint& paint, in drawCustomVertices()
133 inline void GrContext::drawCustomVertices(const GrPaint& paint, in drawCustomVertices()
144 inline void GrContext::drawCustomVertices(const GrPaint& paint, in drawCustomVertices()
155 inline void GrContext::drawCustomVertices(const GrPaint& paint, in drawCustomVertices()
DGrGpu.h26 class GrContext; variable
90 void setContext(GrContext* context) { in setContext()
94 GrContext* getContext() { return fContext; } in getContext()
95 const GrContext* getContext() const { return fContext; } in getContext()
492 GrContext* fContext; // not reffed (context refs gpu)
DGrTextureCache.h124 friend class GrContext; variable
/external/webkit/Source/WebCore/platform/graphics/gpu/
DDrawingBuffer.h46 class GrContext; variable
107 void setGrContext(GrContext* ctx);
149 GrContext* m_grContext;
DSharedGraphicsContext3D.h47 class GrContext; variable
143 GrContext* grContext();
174 GrContext* m_grContext;
DSharedGraphicsContext3D.cpp469 GrContext* SharedGraphicsContext3D::grContext() in grContext()
472 m_grContext = GrContext::CreateGLShaderContext(); in grContext()
/external/webkit/Source/WebCore/platform/graphics/android/
DGaneshContext.h50 GrContext* getGrContext();
57 GrContext* m_grContext;
DGaneshContext.cpp72 GrContext* GaneshContext::getGrContext() in getGrContext()
75 m_grContext = GrContext::Create(kOpenGL_Shaders_GrEngine, NULL); in getGrContext()
191 GrContext* grContext = getGrContext(); in getDeviceForBaseTileSurface()
262 GrContext* grContext = getGrContext(); in getDeviceForBaseTileFBO()
/external/skia/src/gpu/
DSkGpuCanvas.cpp26 SkGpuCanvas::SkGpuCanvas(GrContext* context, GrRenderTarget* renderTarget) { in SkGpuCanvas()
DSkGpuDevice.cpp96 GrContext* fContext;
107 SkGpuDevice::SkGpuDevice(GrContext* context, in SkGpuDevice()
269 static void convert_matrixclip(GrContext* context, const SkMatrix& matrix, in convert_matrixclip()
723 static bool drawWithMaskFilter(GrContext* context, const SkPath& path, in drawWithMaskFilter()
1348 GrContext* ctx = this->context(); in lockCachedTexture()
1391 SkGpuDeviceFactory::SkGpuDeviceFactory(GrContext* context, in SkGpuDeviceFactory()
1412 SkGpuDeviceFactory::SkGpuDeviceFactory(GrContext* context, GrTexture* rootRenderTargetTexture) { in SkGpuDeviceFactory()
DSkGr.cpp66 GrTextureEntry* sk_gr_create_bitmap_texture(GrContext* ctx, in sk_gr_create_bitmap_texture()
/external/skia/gm/
Dgmmain.cpp203 GrContext* context, in generate_image()
360 GrContext* context) { in test_drawing()
479 GrContext* context = NULL; in main()
482 context = GrContext::CreateGLShaderContext(); in main()
/external/skia/gpu/src/skia/
DSkUIView.mm6 #include "GrContext.h"
360 static GrContext* gCtx;
361 static GrContext* get_global_grctx() {
365 gCtx = GrContext::Create(GrGpu::kOpenGL_Fixed_Engine, 0);
367 gCtx = GrContext::Create(GrGpu::kOpenGL_Shaders_Engine, 0);
382 static void show_fontcache(GrContext* ctx, SkCanvas* canvas) { category
481 GrContext* ctx = get_global_grctx();
/external/skia/bench/
Dbenchmain.cpp165 Backend backend, GrContext* context) { in make_device()
363 GrContext* context = NULL; in main()
366 context = GrContext::CreateGLShaderContext(); in main()
/external/webkit/Source/WebCore/platform/graphics/chromium/
DDrawingBufferChromium.cpp170 void DrawingBuffer::setGrContext(GrContext* context) in setGrContext()

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