/external/skia/gpu/src/ |
D | GrContext.cpp | 48 GrContext* GrContext::Create(GrEngine engine, in Create() 50 GrContext* ctx = NULL; in Create() 53 ctx = new GrContext(fGpu); in Create() 59 GrContext* GrContext::CreateGLShaderContext() { in CreateGLShaderContext() 60 return GrContext::Create(kOpenGL_Shaders_GrEngine, 0); in CreateGLShaderContext() 63 GrContext::~GrContext() { in ~GrContext() 76 void GrContext::contextLost() { in contextLost() 81 void GrContext::contextDestroyed() { in contextDestroyed() 103 void GrContext::resetContext() { in resetContext() 107 void GrContext::freeGpuResources() { in freeGpuResources() [all …]
|
D | GrTexture.cpp | 24 GrContext* context = this->getGpu()->getContext(); in readPixels() 59 GrContext* context = this->getGpu()->getContext(); in readPixels()
|
D | app-android.cpp | 15 static GrContext* make_context() { in make_context() 17 GrContext* ctx = GrContext::Create(GrGpu::kOpenGL_Shaders_Engine, 0); in make_context() 250 static GrContext* gContext;
|
D | gr_files.mk | 5 GrContext.cpp \
|
/external/skia/include/gpu/ |
D | SkGpuDeviceFactory.h | 22 class GrContext; variable 36 SkGpuDeviceFactory(GrContext*, GrRenderTarget* rootRenderTarget); 44 SkGpuDeviceFactory(GrContext*, GrTexture* rootRenderTargetTexture); 52 GrContext* fContext;
|
D | SkGpuCanvas.h | 23 class GrContext; variable 44 explicit SkGpuCanvas(GrContext*, GrRenderTarget*); 61 GrContext* fContext;
|
D | SkGpuDevice.h | 40 SkGpuDevice(GrContext*, 53 GrContext* context() const { return fContext; } in context() 152 GrContext* fContext;
|
D | SkGr.h | 234 GrTextureEntry* sk_gr_create_bitmap_texture(GrContext* ctx,
|
/external/skia/gpu/include/ |
D | GrContext.h | 32 class GR_API GrContext : public GrRefCnt { 37 static GrContext* Create(GrEngine engine, 43 static GrContext* CreateGLShaderContext(); 45 virtual ~GrContext(); 483 AutoRenderTarget(GrContext* context, GrRenderTarget* target) { in AutoRenderTarget() 497 GrContext* fContext; 536 GrContext(GrGpu* gpu); 604 GrAutoMatrix(GrContext* ctx) : fContext(ctx) { in GrAutoMatrix() 607 GrAutoMatrix(GrContext* ctx, const GrMatrix& matrix) : fContext(ctx) { in GrAutoMatrix() 616 GrContext* fContext;
|
D | GrTextContext.h | 26 class GrContext; variable 33 GrTextContext(GrContext*, 46 GrContext* fContext;
|
D | GrContext_impl.h | 20 struct GrContext::OffscreenRecord { 36 inline void GrContext::drawCustomVertices(const GrPaint& paint, in drawCustomVertices() 133 inline void GrContext::drawCustomVertices(const GrPaint& paint, in drawCustomVertices() 144 inline void GrContext::drawCustomVertices(const GrPaint& paint, in drawCustomVertices() 155 inline void GrContext::drawCustomVertices(const GrPaint& paint, in drawCustomVertices()
|
D | GrGpu.h | 26 class GrContext; variable 90 void setContext(GrContext* context) { in setContext() 94 GrContext* getContext() { return fContext; } in getContext() 95 const GrContext* getContext() const { return fContext; } in getContext() 492 GrContext* fContext; // not reffed (context refs gpu)
|
D | GrTextureCache.h | 124 friend class GrContext; variable
|
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | DrawingBuffer.h | 46 class GrContext; variable 107 void setGrContext(GrContext* ctx); 149 GrContext* m_grContext;
|
D | SharedGraphicsContext3D.h | 47 class GrContext; variable 143 GrContext* grContext(); 174 GrContext* m_grContext;
|
D | SharedGraphicsContext3D.cpp | 469 GrContext* SharedGraphicsContext3D::grContext() in grContext() 472 m_grContext = GrContext::CreateGLShaderContext(); in grContext()
|
/external/webkit/Source/WebCore/platform/graphics/android/ |
D | GaneshContext.h | 50 GrContext* getGrContext(); 57 GrContext* m_grContext;
|
D | GaneshContext.cpp | 72 GrContext* GaneshContext::getGrContext() in getGrContext() 75 m_grContext = GrContext::Create(kOpenGL_Shaders_GrEngine, NULL); in getGrContext() 191 GrContext* grContext = getGrContext(); in getDeviceForBaseTileSurface() 262 GrContext* grContext = getGrContext(); in getDeviceForBaseTileFBO()
|
/external/skia/src/gpu/ |
D | SkGpuCanvas.cpp | 26 SkGpuCanvas::SkGpuCanvas(GrContext* context, GrRenderTarget* renderTarget) { in SkGpuCanvas()
|
D | SkGpuDevice.cpp | 96 GrContext* fContext; 107 SkGpuDevice::SkGpuDevice(GrContext* context, in SkGpuDevice() 269 static void convert_matrixclip(GrContext* context, const SkMatrix& matrix, in convert_matrixclip() 723 static bool drawWithMaskFilter(GrContext* context, const SkPath& path, in drawWithMaskFilter() 1348 GrContext* ctx = this->context(); in lockCachedTexture() 1391 SkGpuDeviceFactory::SkGpuDeviceFactory(GrContext* context, in SkGpuDeviceFactory() 1412 SkGpuDeviceFactory::SkGpuDeviceFactory(GrContext* context, GrTexture* rootRenderTargetTexture) { in SkGpuDeviceFactory()
|
D | SkGr.cpp | 66 GrTextureEntry* sk_gr_create_bitmap_texture(GrContext* ctx, in sk_gr_create_bitmap_texture()
|
/external/skia/gm/ |
D | gmmain.cpp | 203 GrContext* context, in generate_image() 360 GrContext* context) { in test_drawing() 479 GrContext* context = NULL; in main() 482 context = GrContext::CreateGLShaderContext(); in main()
|
/external/skia/gpu/src/skia/ |
D | SkUIView.mm | 6 #include "GrContext.h" 360 static GrContext* gCtx; 361 static GrContext* get_global_grctx() { 365 gCtx = GrContext::Create(GrGpu::kOpenGL_Fixed_Engine, 0); 367 gCtx = GrContext::Create(GrGpu::kOpenGL_Shaders_Engine, 0); 382 static void show_fontcache(GrContext* ctx, SkCanvas* canvas) { category 481 GrContext* ctx = get_global_grctx();
|
/external/skia/bench/ |
D | benchmain.cpp | 165 Backend backend, GrContext* context) { in make_device() 363 GrContext* context = NULL; in main() 366 context = GrContext::CreateGLShaderContext(); in main()
|
/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | DrawingBufferChromium.cpp | 170 void DrawingBuffer::setGrContext(GrContext* context) in setGrContext()
|