/external/skia/gpu/src/ |
D | GrMatrix.cpp | 24 const GrScalar GrMatrix::gRESCALE(GR_Scalar1); 29 const GrScalar GrMatrix::gRESCALE(1 << 30); 32 const GrMatrix::MapProc GrMatrix::gMapProcs[] = { 34 &GrMatrix::mapIdentity, 35 &GrMatrix::mapScale, 36 &GrMatrix::mapTranslate, 37 &GrMatrix::mapScaleAndTranslate, 38 &GrMatrix::mapSkew, 39 &GrMatrix::mapScaleAndSkew, 40 &GrMatrix::mapSkewAndTranslate, [all …]
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D | GrGpuGLShaders.cpp | 89 fEntries[i].fProgramData.fViewMatrix = GrMatrix::InvalidMatrix(); in invalidateViewMatrices() 275 const GrMatrix& GrGpuGLShaders::getHWSamplerMatrix(int stage) { in getHWSamplerMatrix() 286 void GrGpuGLShaders::recordHWSamplerMatrix(int stage, const GrMatrix& matrix) { in recordHWSamplerMatrix() 312 GrMatrix m; in flushViewMatrix() 316 0, 0, GrMatrix::I()[8]); in flushViewMatrix() 322 GrScalarToFloat(m[GrMatrix::kMScaleX]), in flushViewMatrix() 323 GrScalarToFloat(m[GrMatrix::kMSkewY]), in flushViewMatrix() 324 GrScalarToFloat(m[GrMatrix::kMPersp0]), in flushViewMatrix() 325 GrScalarToFloat(m[GrMatrix::kMSkewX]), in flushViewMatrix() 326 GrScalarToFloat(m[GrMatrix::kMScaleY]), in flushViewMatrix() [all …]
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D | GrGpuGLFixed.cpp | 33 void set(const GrMatrix& m) { in set() 35 fMat[0] = GrScalarToFloat(m[GrMatrix::kMScaleX]); in set() 36 fMat[4] = GrScalarToFloat(m[GrMatrix::kMSkewX]); in set() 37 fMat[12] = GrScalarToFloat(m[GrMatrix::kMTransX]); in set() 39 fMat[1] = GrScalarToFloat(m[GrMatrix::kMSkewY]); in set() 40 fMat[5] = GrScalarToFloat(m[GrMatrix::kMScaleY]); in set() 41 fMat[13] = GrScalarToFloat(m[GrMatrix::kMTransY]); in set() 43 fMat[3] = GrScalarToFloat(m[GrMatrix::kMPersp0]); in set() 44 fMat[7] = GrScalarToFloat(m[GrMatrix::kMPersp1]); in set() 45 fMat[15] = GrScalarToFloat(m[GrMatrix::kMPersp2]); in set() [all …]
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D | GrContext.cpp | 245 fGpu->setViewMatrix(GrMatrix::I()); in createAndLockTexture() 446 GrMatrix inverse; in drawPaint() 553 GrMatrix transM; in setupOffscreenAAPass1() 556 GrMatrix scaleM; in setupOffscreenAAPass1() 583 GrMatrix sampleM; in offscreenAAPass2() 602 target->setViewMatrix(GrMatrix::I()); in offscreenAAPass2() 628 GrMatrix invVM; in offscreenAAPass2() 633 target->setViewMatrix(GrMatrix::I()); in offscreenAAPass2() 871 const GrMatrix* matrix, in apply_aa_to_rect() 872 GrMatrix* combinedMatrix, in apply_aa_to_rect() [all …]
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D | GrDrawTarget.cpp | 334 void GrDrawTarget::setViewMatrix(const GrMatrix& m) { in setViewMatrix() 338 void GrDrawTarget::preConcatViewMatrix(const GrMatrix& matrix) { in preConcatViewMatrix() 342 void GrDrawTarget::postConcatViewMatrix(const GrMatrix& matrix) { in postConcatViewMatrix() 346 const GrMatrix& GrDrawTarget::getViewMatrix() const { in getViewMatrix() 350 bool GrDrawTarget::getViewInverse(GrMatrix* matrix) const { in getViewInverse() 354 GrMatrix inverse; in getViewInverse() 577 const GrMatrix* matrix, in drawRect() 580 const GrMatrix* srcMatrices[]) { in drawRect() 609 const GrMatrix* matrix, in SetRectVertices() 611 const GrMatrix* srcMatrices[], in SetRectVertices()
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D | GrGpuGLFixed.h | 41 const GrMatrix& getHWSamplerMatrix(int stage) const { in getHWSamplerMatrix() 44 void recordHWSamplerMatrix(int stage, const GrMatrix& matrix) { in recordHWSamplerMatrix()
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D | GrGpuGLShaders.h | 50 const GrMatrix& getHWSamplerMatrix(int stage); 51 void recordHWSamplerMatrix(int stage, const GrMatrix& matrix);
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D | GrTextContext.cpp | 86 const GrMatrix* extMatrix) : fPaint(paint) { in GrTextContext() 96 fExtMatrix = GrMatrix::I(); in GrTextContext() 100 GrMatrix inverse; in GrTextContext() 129 GrMatrix inverseViewMatrix; in GrTextContext()
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D | GrTesselatedPathRenderer.cpp | 97 static size_t computeEdgesAndOffsetVertices(const GrMatrix& matrix, in computeEdgesAndOffsetVertices() 98 const GrMatrix& inverse, in computeEdgesAndOffsetVertices() 137 GrMatrix viewM = target->getViewMatrix(); in drawPath() 228 GrMatrix vmi; in drawPath() 252 GrMatrix inverse, matrix = target->getViewMatrix(); in drawPath()
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D | GrGLProgram.h | 233 GrMatrix fViewMatrix; 239 GrMatrix fTextureMatrices[GrDrawTarget::kNumStages];
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D | GrInOrderDrawBuffer.cpp | 77 const GrMatrix* matrix, in drawRect() 80 const GrMatrix* srcMatrices[]) { in drawRect() 94 GrMatrix combinedMatrix = this->getViewMatrix(); in drawRect() 95 this->setViewMatrix(GrMatrix::I()); in drawRect()
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D | gr_files.mk | 20 GrMatrix.cpp \
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D | GrPathRenderer.cpp | 195 GrMatrix viewM = target->getViewMatrix(); in onDrawPath() 393 GrMatrix vmi; in onDrawPath()
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D | GrGpuGL.h | 133 GrMatrix* matrix);
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D | GrGpuGL.cpp | 107 GrMatrix* matrix) { in AdjustTextureMatrix() 113 GrMatrix scale; in AdjustTextureMatrix() 117 GrMatrix scale; in AdjustTextureMatrix() 126 GrMatrix invY; in AdjustTextureMatrix() 129 0, 0, GrMatrix::I()[8]); in AdjustTextureMatrix() 540 fHWDrawState.fViewMatrix = GrMatrix::InvalidMatrix(); in resetContext() 548 fHWDrawState.fSamplerStates[s].setMatrix(GrMatrix::InvalidMatrix()); in resetContext()
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D | GrGpu.cpp | 422 this->setViewMatrix(GrMatrix::I()); in setupClipAndFlushState() 751 GrMatrix::I(),
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D | GrGLProgram.cpp | 926 programData->fTextureMatrices[s] = GrMatrix::InvalidMatrix(); in getUniformLocationsAndInitCache() 932 programData->fViewMatrix = GrMatrix::InvalidMatrix(); in getUniformLocationsAndInitCache()
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/external/skia/gpu/include/ |
D | GrDrawTarget.h | 188 GrMatrix fViewMatrix; 271 void preConcatSamplerMatrix(int stage, const GrMatrix& matrix) { in preConcatSamplerMatrix() 280 void preConcatSamplerMatrices(int stageMask, const GrMatrix& matrix) { in preConcatSamplerMatrices() 294 const GrMatrix& getSamplerMatrix(int stage) const { in getSamplerMatrix() 304 void setSamplerMatrix(int stage, const GrMatrix& matrix) { in setSamplerMatrix() 317 void setViewMatrix(const GrMatrix& m); 329 void preConcatViewMatrix(const GrMatrix& m); 341 void postConcatViewMatrix(const GrMatrix& m); 347 const GrMatrix& getViewMatrix() const; 358 bool getViewInverse(GrMatrix* matrix) const; [all …]
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D | GrSamplerState.h | 110 const GrMatrix& matrix, Filter filter) { in GrSamplerState() 120 const GrMatrix& matrix, Filter filter) { in GrSamplerState() 132 const GrMatrix& getMatrix() const { return fMatrix; } in getMatrix() 152 void setMatrix(const GrMatrix& matrix) { fMatrix = matrix; } in setMatrix() 171 void preConcatMatrix(const GrMatrix& matrix) { fMatrix.preConcat(matrix); } in preConcatMatrix() 214 GrMatrix fMatrix;
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D | GrContext.h | 221 const GrMatrix& getMatrix() const; 227 void setMatrix(const GrMatrix& m); 234 void concatMatrix(const GrMatrix& m) const; 286 const GrMatrix* matrix = NULL); 306 const GrMatrix* dstMatrix = NULL, 307 const GrMatrix* srcMatrix = NULL); 607 GrAutoMatrix(GrContext* ctx, const GrMatrix& matrix) : fContext(ctx) { in GrAutoMatrix() 617 GrMatrix fMatrix;
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D | GrTextContext.h | 35 const GrMatrix* extMatrix = NULL); 49 GrMatrix fExtMatrix; 69 GrMatrix fOrigViewMatrix; // restore previous viewmatrix
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D | GrInOrderDrawBuffer.h | 94 const GrMatrix* matrix = NULL, 97 const GrMatrix* srcMatrices[] = NULL);
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D | GrMatrix.h | 24 typedef SkMatrix GrMatrix; typedef
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D | GrPaint.h | 98 void preConcatActiveSamplerMatrices(const GrMatrix& matrix) { in preConcatActiveSamplerMatrices()
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/external/skia/src/gpu/ |
D | SkGpuDevice.cpp | 753 GrMatrix ivm = context->getMatrix(); in drawWithMaskFilter() 755 GrAutoMatrix avm(context, GrMatrix::I()); in drawWithMaskFilter() 788 GrMatrix m; in drawWithMaskFilter() 1002 sampler->setMatrix(GrMatrix::I()); in internalDrawBitmap() 1062 GrAutoMatrix avm(fContext, GrMatrix::I()); in drawSprite() 1096 GrAutoMatrix avm(fContext, GrMatrix::I()); in drawDevice()
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