Searched refs:IsCubemapTextureTarget (Results 1 – 4 of 4) sorted by relevance
35 bool IsCubemapTextureTarget(GLenum target);
282 bool IsCubemapTextureTarget(GLenum target) in IsCubemapTextureTarget() function289 return target == GL_TEXTURE_2D || IsCubemapTextureTarget(target); in IsTextureTarget()
942 else if (gl::IsCubemapTextureTarget(target)) in glCompressedTexSubImage2D()1110 else if (gl::IsCubemapTextureTarget(target)) in glCopyTexImage2D()1187 else if (gl::IsCubemapTextureTarget(target)) in glCopyTexSubImage2D()2753 if (gl::IsCubemapTextureTarget(attachmentType)) in glGetFramebufferAttachmentParameteriv()4806 else if (gl::IsCubemapTextureTarget(target)) in glTexSubImage2D()
2390 if (!IsCubemapTextureTarget(target)) in getColorbuffer()2407 ASSERT(IsCubemapTextureTarget(target)); in getRenderTarget()