Searched refs:NumFixedObjects (Results 1 – 2 of 2) sorted by relevance
124 unsigned NumFixedObjects; variable216 StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0; in MachineFrameInfo()261 int getObjectIndexBegin() const { return -NumFixedObjects; } in getObjectIndexBegin()265 int getObjectIndexEnd() const { return (int)Objects.size()-NumFixedObjects; } in getObjectIndexEnd()268 unsigned getNumFixedObjects() const { return NumFixedObjects; } in getNumFixedObjects()277 Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; in mapLocalFrameObject()320 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in isObjectPreAllocated()322 return Objects[ObjectIdx+NumFixedObjects].PreAllocated; in isObjectPreAllocated()328 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in getObjectSize()330 return Objects[ObjectIdx+NumFixedObjects].Size; in getObjectSize()[all …]
449 return -++NumFixedObjects; in CreateFixedObject()494 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; in print()505 if (i < NumFixedObjects) in print()507 if (i < NumFixedObjects || SO.SPOffset != -1) { in print()