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Searched refs:PF_GIB (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/QW/client/
Dprotocol.h163 #define PF_GIB (1<<10) // offset the view height differently macro
Dview.c900 if (view_message->flags & PF_GIB) in V_CalcRefdef()
941 if (view_message->flags & (PF_GIB|PF_DEAD) ) in V_CalcRefdef()
/external/quake/quake/src/QW/server/
Dsv_ents.c367 pflags |= PF_GIB; in SV_WritePlayersToClient()