Searched refs:PhysicalSocket (Results 1 – 1 of 1) sorted by relevance
107 class PhysicalSocket : public AsyncSocket, public sigslot::has_slots<> { class109 PhysicalSocket(PhysicalSocketServer* ss, SOCKET s = INVALID_SOCKET) in PhysicalSocket() function in talk_base::PhysicalSocket131 virtual ~PhysicalSocket() { in ~PhysicalSocket()204 resolver_->SignalWorkDone.connect(this, &PhysicalSocket::OnResolveResult); in Connect()771 class SocketDispatcher : public Dispatcher, public PhysicalSocket {773 explicit SocketDispatcher(PhysicalSocketServer *ss) : PhysicalSocket(ss) { in SocketDispatcher()775 SocketDispatcher(SOCKET s, PhysicalSocketServer *ss) : PhysicalSocket(ss, s) { in SocketDispatcher()790 if (!PhysicalSocket::Create(type)) in Create()875 return PhysicalSocket::Close(); in Close()1009 class SocketDispatcher : public Dispatcher, public PhysicalSocket {[all …]