Searched refs:PreAllocated (Results 1 – 1 of 1) sorted by relevance
108 bool PreAllocated; member113 isSpillSlot(isSS), MayNeedSP(NSP), PreAllocated(false) {} in StackObject()277 Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; in mapLocalFrameObject()322 return Objects[ObjectIdx+NumFixedObjects].PreAllocated; in isObjectPreAllocated()