Searched refs:SDL_JOYEVENTMASK (Results 1 – 2 of 2) sorted by relevance
115 if ( SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK) ) { in SDL_GobbleEvents()382 if ( SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK) ) { in SDL_PumpEvents()
99 SDL_JOYEVENTMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION)| enumerator