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Searched refs:SK_A32_MASK (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/effects/
DSkPixelXorXfermode.cpp24 res |= (SK_A32_MASK << SK_A32_SHIFT); // force it to be opaque in xferColor()
DSkColorMatrixFilter.cpp262 a = pin(result[3], SK_A32_MASK); in filterSpan()
/external/skia/samplecode/
DClockFaceView.cpp22 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT)); in rgb2gray()
DSampleTextEffects.cpp21 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT)); in rgb2gray()
DSampleAll.cpp41 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT)); in rgb2gray()
/external/skia/src/core/
DSkBlitter_ARGB32.cpp391 SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); in blitMask()
458 SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); in blitAntiH()
/external/skia/include/core/
DSkColorPriv.h165 #define SK_A32_MASK ((1 << SK_A32_BITS) - 1) macro
175 #define SkA32Assert(a) SkASSERT((unsigned)(a) <= SK_A32_MASK)
/external/skia/bench/
Dbenchmain.cpp106 *p++ = c | (SK_A32_MASK << SK_A32_SHIFT); in saveFile()
/external/skia/src/images/
DSkScaledBitmapSampler.cpp207 #define A32_MASK_IN_PLACE (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT)
/external/skia/gm/
Dgmmain.cpp83 *bitmap.getAddr32(x, y) |= (SK_A32_MASK << SK_A32_SHIFT); in force_all_opaque()