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Searched refs:STREAM_DRAW (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/chromium/
DGLES2Canvas.cpp656 …_BUFFER, inVertices.size() * 2 * sizeof(float), inVertices.data(), GraphicsContext3D::STREAM_DRAW); in tesselateAndFillPath()
697 …RRAY_BUFFER, vertices.size() * 2 * sizeof(float), vertices.data(), GraphicsContext3D::STREAM_DRAW); in tesselateAndFillPath()
702 …MENT_ARRAY_BUFFER, indices.size() * sizeof(short), indices.data(), GraphicsContext3D::STREAM_DRAW); in tesselateAndFillPath()
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h151 STREAM_DRAW = 0x88E0, enumerator
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.idl108 const unsigned int STREAM_DRAW = 0x88E0;
DWebGLRenderingContext.cpp4603 case GraphicsContext3D::STREAM_DRAW: in validateBufferDataParameters()