Searched refs:STREAM_DRAW (Results 1 – 4 of 4) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | GLES2Canvas.cpp | 656 …_BUFFER, inVertices.size() * 2 * sizeof(float), inVertices.data(), GraphicsContext3D::STREAM_DRAW); in tesselateAndFillPath() 697 …RRAY_BUFFER, vertices.size() * 2 * sizeof(float), vertices.data(), GraphicsContext3D::STREAM_DRAW); in tesselateAndFillPath() 702 …MENT_ARRAY_BUFFER, indices.size() * sizeof(short), indices.data(), GraphicsContext3D::STREAM_DRAW); in tesselateAndFillPath()
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/external/webkit/Source/WebCore/platform/graphics/ |
D | GraphicsContext3D.h | 151 STREAM_DRAW = 0x88E0, enumerator
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/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLRenderingContext.idl | 108 const unsigned int STREAM_DRAW = 0x88E0;
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D | WebGLRenderingContext.cpp | 4603 case GraphicsContext3D::STREAM_DRAW: in validateBufferDataParameters()
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