Searched refs:ServerConnectionEvent (Results 1 – 6 of 6) sorted by relevance
26 struct ServerConnectionEvent;35 void HandleServerConnectionEvent(const ServerConnectionEvent& event);
121 const ServerConnectionEvent& event) { in HandleServerConnectionEvent()122 if (ServerConnectionEvent::STATUS_CHANGED == event.what_happened) { in HandleServerConnectionEvent()
28 struct ServerConnectionEvent;
78 using browser_sync::ServerConnectionEvent;1258 void HandleServerConnectionEvent(const ServerConnectionEvent& event);2254 ServerConnectionEvent legacy; in OnServerConnectionEvent()2255 legacy.what_happened = ServerConnectionEvent::STATUS_CHANGED; in OnServerConnectionEvent()2262 const ServerConnectionEvent& event) { in HandleServerConnectionEvent()2264 if (event.what_happened == ServerConnectionEvent::STATUS_CHANGED) { in HandleServerConnectionEvent()
112 struct ServerConnectionEvent { struct114 typedef ServerConnectionEvent EventType; argument169 typedef EventChannel<ServerConnectionEvent, base::Lock> Channel;
38 static const ServerConnectionEvent shutdown_event =39 { ServerConnectionEvent::SHUTDOWN, HttpResponse::CONNECTION_UNAVAILABLE,