Searched refs:SkActive (Results 1 – 10 of 10) sorted by relevance
29 SkActive::SkActive(SkApply& apply, SkAnimateMaker& maker) : fApply(apply), in SkActive() function in SkActive33 void SkActive::init() in init()49 SkActive::~SkActive() { in ~SkActive()59 void SkActive::advance() { in advance()65 void SkActive::append(SkApply* apply) { in append()86 SkActive::SkState& testState = fState[oldCount + index]; in append()89 SkActive::SkState& oldState = fState[inner]; in append()124 void SkActive::appendSave(int oldCount) { in appendSave()148 void SkActive::calcDurations(int index) in calcDurations()170 void SkActive::create(SkDrawable* drawable, SkMSec time) { in create()[all …]
27 class SkActive {29 SkActive(SkApply& , SkAnimateMaker& );30 ~SkActive();39 void pickUp(SkActive* existing);73 SkActive& operator= (const SkActive& );
25 class SkActive; variable46 void appendActive(SkActive* );98 SkActive* fActive;109 friend class SkActive; variable
27 class SkActive; variable36 void append(SkActive* );54 void remove(SkActive* );
35 void SkDisplayList::append(SkActive* active) { in append()45 … for (SkActive** activePtr = fActiveList.begin(); activePtr < fActiveList.end(); activePtr++) { in draw()46 SkActive* active = *activePtr; in draw()134 void SkDisplayList::remove(SkActive* active) { in remove()
26 class SkActive; variable47 typedef SkLongArray(SkActive*) SkTDActiveArray;
37 class SkActive; variable54 void appendActive(SkActive* );97 void removeActive(SkActive* );
86 friend class SkActive; variable
68 void SkAnimateMaker::appendActive(SkActive* active) { in appendActive()277 void SkAnimateMaker::removeActive(SkActive* active) { in removeActive()
90 fActive = new SkActive(*this, maker); in activate()593 SkActive::SkState& state = fActive->fState[inner]; in interpolate()