/external/skia/src/animator/ |
D | SkDisplayMath.cpp | 75 (SkFunctionParamType) SkType_Float, // abs 77 (SkFunctionParamType) SkType_Float, // acos 79 (SkFunctionParamType) SkType_Float, // asin 81 (SkFunctionParamType) SkType_Float, // atan 83 (SkFunctionParamType) SkType_Float, // atan2 84 (SkFunctionParamType) SkType_Float, 86 (SkFunctionParamType) SkType_Float, // ceil 88 (SkFunctionParamType) SkType_Float, // cos 90 (SkFunctionParamType) SkType_Float, // exp 92 (SkFunctionParamType) SkType_Float, // floor [all …]
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D | SkDraw3D.cpp | 77 (SkFunctionParamType) SkType_Float, 78 (SkFunctionParamType) SkType_Float, 79 (SkFunctionParamType) SkType_Float, 103 SkASSERT(type == SkType_Float); in executeFunction()
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D | SkAnimatorScript.cpp | 118 case SkType_Float: { in Box() 241 case SkType_Float: in EvalMemberCommon() 247 type = SkType_Float; in EvalMemberCommon() 338 SkAnimatorScript engine(maker, displayable, SkType_Float); in EvaluateFloat() 340 bool success = engine.evaluate(script, &value, SkType_Float); in EvaluateFloat() 375 value->fType = SkType_Float; in Infinity() 390 value->fOperand.fS32 = type == SkType_Float ? SkScalarIsNaN(scalar) == false && in IsFinite() 403 …value->fOperand.fS32 = scriptValue->fType == SkType_Float ? SkScalarIsNaN(scriptValue->fOperand.fS… in IsNaN() 430 value->fType = SkType_Float; in NaN() 467 case SkType_Float: { in Unbox() [all …]
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D | SkDrawRectangle.cpp | 92 value->fType = SkType_Float; in getProperty() 107 SkASSERT(value.fType == SkType_Float); in setProperty() 113 SkASSERT(value.fType == SkType_Float); in setProperty()
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D | SkAnimatorScript2.cpp | 319 case SkType_Float: { in convert() 344 case SkType_Float: in getReturnType() 403 case SkType_Float: in evalMemberCommon() 409 type = SkType_Float; in evalMemberCommon() 456 return SkType_Float; in ToDisplayType() 479 case SkType_Float: in ToOpType() 564 { "Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) }, 565 { "testRect.left+2", SkType_Float, 0, SkIntToScalar(3) },
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D | SkDrawGradient.cpp | 53 SkAnimatorScript engine(*fMaker, NULL, SkType_Float); in mapUnit16() 55 if (engine.evaluate(fScript, &value, SkType_Float)) in mapUnit16() 63 value->fType = SkType_Float; in GetUnitValue()
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D | SkDrawExtraPathEffect.cpp | 106 SkAnimatorScript engine(*fMaker, NULL, SkType_Float); in begin() 109 engine.evaluate(fDraw->phase.c_str(), &value, SkType_Float); in begin() 155 value->fType = SkType_Float; in GetContourLength() 164 value->fType = SkType_Float; in GetDistance() 296 value->fType = SkType_Float; in Get2D()
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D | SkMemberInfo.cpp | 77 case SkType_Float: in GetSize() 255 case SkType_Float: in setValue() 292 case SkType_Float: in setValue() 293 success = engine.convertTo(SkType_Float, &scriptValue); in setValue() 379 case SkType_Float: in writeValue() 432 } else if (type == SkType_ARGB && outType == SkType_Float) { in writeValue()
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D | SkScript.cpp | 1305 convertToString(operand1, type1 == kInt ? SkType_Int : SkType_Float); in processOp() 1309 convertToString(operand2, type2 == kInt ? SkType_Int : SkType_Float); in processOp() 1499 toType = SkType_Float; in ConvertTo() 1511 if (type == SkType_Float) in ConvertTo() 1521 case SkType_Float: in ConvertTo() 1546 if (type != SkType_Float) { in ConvertTo() 1588 return SkType_Float; in ToDisplayType() 1613 case SkType_Float: in ToOpType() 1662 …#define testScalar(expression) { #expression, SkType_Float, 0, (float) expression, DEF_STRING_ANSW… 1663 …#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkType_Float, 0, sk_float_mod(exp1, exp2), DE… [all …]
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D | SkDrawPaint.cpp | 167 SkASSERT(type == SkType_Float); in executeFunction() 170 scriptValue->fType = SkType_Float; in executeFunction() 203 value->fType = SkType_Float; in getProperty()
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D | SkOperandIterpolator.cpp | 85 if (fType == SkType_Float || fType == SkType_3D_Point) { in timeToValues() 119 SkOperandInterpolator inter(3, 2, SkType_Float); in UnitTest()
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D | SkDisplayNumber.cpp | 65 value->fType = SkType_Float; in getProperty()
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D | SkOperand.h | 50 SkScalar getScalar() { SkASSERT(fType == SkType_Float); return fOperand.fScalar; } in getScalar()
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D | SkDisplayRandom.cpp | 65 value->fType = SkType_Float; in getProperty()
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D | SkAnimator.cpp | 262 bool result = getArrayCommon(ae, ai, index, &operand, SkType_Float); in getArrayScalar() 348 if (info->getType() == SkType_Float) { in getScalar() 356 if (success && scriptValue.fType == SkType_Float) in getScalar() 604 SkASSERT(info->getType() == SkType_Float); in setScalar() 608 scriptValue.fType = SkType_Float; in setScalar()
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D | SkDrawMatrix.cpp | 153 value->fType = SkType_Float; in getProperty() 233 SkASSERT(scriptValue.fOperand.fArray->getType() == SkType_Float); in setProperty()
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D | SkDrawColor.cpp | 185 value->fType = SkType_Float; in getProperty() 232 SkASSERT(value.fType == SkType_Float); in setProperty()
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D | SkAnimateField.cpp | 115 outType = SkType_Float; in onEndElement()
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D | SkDump.cpp | 77 case SkType_Float: in evaluate()
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D | SkDisplayType.h | 92 SkType_Float, enumerator
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D | SkDrawPath.cpp | 150 value->fType = SkType_Float; in getProperty()
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D | SkDisplayable.cpp | 215 case SkType_Float: in dumpAttrs() 384 case SkType_Float: in dumpValues()
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D | SkAnimateActive.cpp | 305 SkASSERT(animate->getValuesType() == SkType_Float); in pickUp() 326 fInterpolators[index]->reset(components, 2, SkType_Float); in pickUp()
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D | SkDisplayType.cpp | 458 { "float", SkType_Float INIT_BOOL_FIELDS },
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D | SkDisplayApply.cpp | 773 SkASSERT(scriptValue.fType == SkType_Float); in save()
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