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Searched refs:SkType_Float (Results 1 – 25 of 25) sorted by relevance

/external/skia/src/animator/
DSkDisplayMath.cpp75 (SkFunctionParamType) SkType_Float, // abs
77 (SkFunctionParamType) SkType_Float, // acos
79 (SkFunctionParamType) SkType_Float, // asin
81 (SkFunctionParamType) SkType_Float, // atan
83 (SkFunctionParamType) SkType_Float, // atan2
84 (SkFunctionParamType) SkType_Float,
86 (SkFunctionParamType) SkType_Float, // ceil
88 (SkFunctionParamType) SkType_Float, // cos
90 (SkFunctionParamType) SkType_Float, // exp
92 (SkFunctionParamType) SkType_Float, // floor
[all …]
DSkDraw3D.cpp77 (SkFunctionParamType) SkType_Float,
78 (SkFunctionParamType) SkType_Float,
79 (SkFunctionParamType) SkType_Float,
103 SkASSERT(type == SkType_Float); in executeFunction()
DSkAnimatorScript.cpp118 case SkType_Float: { in Box()
241 case SkType_Float: in EvalMemberCommon()
247 type = SkType_Float; in EvalMemberCommon()
338 SkAnimatorScript engine(maker, displayable, SkType_Float); in EvaluateFloat()
340 bool success = engine.evaluate(script, &value, SkType_Float); in EvaluateFloat()
375 value->fType = SkType_Float; in Infinity()
390 value->fOperand.fS32 = type == SkType_Float ? SkScalarIsNaN(scalar) == false && in IsFinite()
403 …value->fOperand.fS32 = scriptValue->fType == SkType_Float ? SkScalarIsNaN(scriptValue->fOperand.fS… in IsNaN()
430 value->fType = SkType_Float; in NaN()
467 case SkType_Float: { in Unbox()
[all …]
DSkDrawRectangle.cpp92 value->fType = SkType_Float; in getProperty()
107 SkASSERT(value.fType == SkType_Float); in setProperty()
113 SkASSERT(value.fType == SkType_Float); in setProperty()
DSkAnimatorScript2.cpp319 case SkType_Float: { in convert()
344 case SkType_Float: in getReturnType()
403 case SkType_Float: in evalMemberCommon()
409 type = SkType_Float; in evalMemberCommon()
456 return SkType_Float; in ToDisplayType()
479 case SkType_Float: in ToOpType()
564 { "Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) },
565 { "testRect.left+2", SkType_Float, 0, SkIntToScalar(3) },
DSkDrawGradient.cpp53 SkAnimatorScript engine(*fMaker, NULL, SkType_Float); in mapUnit16()
55 if (engine.evaluate(fScript, &value, SkType_Float)) in mapUnit16()
63 value->fType = SkType_Float; in GetUnitValue()
DSkDrawExtraPathEffect.cpp106 SkAnimatorScript engine(*fMaker, NULL, SkType_Float); in begin()
109 engine.evaluate(fDraw->phase.c_str(), &value, SkType_Float); in begin()
155 value->fType = SkType_Float; in GetContourLength()
164 value->fType = SkType_Float; in GetDistance()
296 value->fType = SkType_Float; in Get2D()
DSkMemberInfo.cpp77 case SkType_Float: in GetSize()
255 case SkType_Float: in setValue()
292 case SkType_Float: in setValue()
293 success = engine.convertTo(SkType_Float, &scriptValue); in setValue()
379 case SkType_Float: in writeValue()
432 } else if (type == SkType_ARGB && outType == SkType_Float) { in writeValue()
DSkScript.cpp1305 convertToString(operand1, type1 == kInt ? SkType_Int : SkType_Float); in processOp()
1309 convertToString(operand2, type2 == kInt ? SkType_Int : SkType_Float); in processOp()
1499 toType = SkType_Float; in ConvertTo()
1511 if (type == SkType_Float) in ConvertTo()
1521 case SkType_Float: in ConvertTo()
1546 if (type != SkType_Float) { in ConvertTo()
1588 return SkType_Float; in ToDisplayType()
1613 case SkType_Float: in ToOpType()
1662 …#define testScalar(expression) { #expression, SkType_Float, 0, (float) expression, DEF_STRING_ANSW…
1663 …#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkType_Float, 0, sk_float_mod(exp1, exp2), DE…
[all …]
DSkDrawPaint.cpp167 SkASSERT(type == SkType_Float); in executeFunction()
170 scriptValue->fType = SkType_Float; in executeFunction()
203 value->fType = SkType_Float; in getProperty()
DSkOperandIterpolator.cpp85 if (fType == SkType_Float || fType == SkType_3D_Point) { in timeToValues()
119 SkOperandInterpolator inter(3, 2, SkType_Float); in UnitTest()
DSkDisplayNumber.cpp65 value->fType = SkType_Float; in getProperty()
DSkOperand.h50 SkScalar getScalar() { SkASSERT(fType == SkType_Float); return fOperand.fScalar; } in getScalar()
DSkDisplayRandom.cpp65 value->fType = SkType_Float; in getProperty()
DSkAnimator.cpp262 bool result = getArrayCommon(ae, ai, index, &operand, SkType_Float); in getArrayScalar()
348 if (info->getType() == SkType_Float) { in getScalar()
356 if (success && scriptValue.fType == SkType_Float) in getScalar()
604 SkASSERT(info->getType() == SkType_Float); in setScalar()
608 scriptValue.fType = SkType_Float; in setScalar()
DSkDrawMatrix.cpp153 value->fType = SkType_Float; in getProperty()
233 SkASSERT(scriptValue.fOperand.fArray->getType() == SkType_Float); in setProperty()
DSkDrawColor.cpp185 value->fType = SkType_Float; in getProperty()
232 SkASSERT(value.fType == SkType_Float); in setProperty()
DSkAnimateField.cpp115 outType = SkType_Float; in onEndElement()
DSkDump.cpp77 case SkType_Float: in evaluate()
DSkDisplayType.h92 SkType_Float, enumerator
DSkDrawPath.cpp150 value->fType = SkType_Float; in getProperty()
DSkDisplayable.cpp215 case SkType_Float: in dumpAttrs()
384 case SkType_Float: in dumpValues()
DSkAnimateActive.cpp305 SkASSERT(animate->getValuesType() == SkType_Float); in pickUp()
326 fInterpolators[index]->reset(components, 2, SkType_Float); in pickUp()
DSkDisplayType.cpp458 { "float", SkType_Float INIT_BOOL_FIELDS },
DSkDisplayApply.cpp773 SkASSERT(scriptValue.fType == SkType_Float); in save()