Searched refs:StageWillBeUsed (Results 1 – 2 of 2) sorted by relevance
1123 static bool StageWillBeUsed(int stage, GrVertexLayout layout, in StageWillBeUsed() function1129 return StageWillBeUsed(stage, fGeometrySrc.fVertexLayout, fCurrDrawState); in isStageEnabled()
158 bool wasUsingTexture = StageWillBeUsed(s, fHWGeometryState.fVertexLayout, fHWDrawState); in flushGraphicsState()