Searched refs:UNKNOWN_BITS (Results 1 – 1 of 1) sorted by relevance
661 static const GrGLuint UNKNOWN_BITS = ~0; variable676 {GR_GL_STENCIL_INDEX, UNKNOWN_BITS, false}, in GrGLStencilFormats()677 {GR_GL_DEPTH_STENCIL, UNKNOWN_BITS, true }, in GrGLStencilFormats()1047 if (UNKNOWN_BITS == stencilFormats[i].fBits) { in onCreateTexture()