Searched refs:UsesStret (Results 1 – 2 of 2) sorted by relevance
177 mutable bool UsesStret : 1; variable
30 HasCXXObject(false), UsesStret(false), StructureType(0), Block(blockExpr) { in CGBlockInfo()520 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in EmitBlockLiteral()841 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in buildGlobalBlock()919 blockInfo.UsesStret = true; in GenerateBlockFunction()