Searched refs:ValuesVertexInput (Results 1 – 2 of 2) sorted by relevance
1746 prog->ValuesVertexInput = (float (*)[4])((((unsigned long)prog->InputOuputBase) + 15L) & (~15L)); in link_shaders()1747 …prog->ValuesVertexOutput = (float (*)[4])((unsigned long)prog->ValuesVertexInput + sizeof(VertexIn… in link_shaders()
2144 GLfloat (*ValuesVertexInput)[4]; /**< actually a VertexInput */ member