Searched refs:Vertex (Results 1 – 16 of 16) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | LoopBlinnLocalTriangulator.h | 46 class Vertex { 47 WTF_MAKE_NONCOPYABLE(Vertex); 49 Vertex() in Vertex() function 133 Vertex* getVertex(int index) in getVertex() 141 bool contains(Vertex* v); 145 Vertex* nextVertex(Vertex* current, bool traverseCounterClockwise); 149 void setVertices(Vertex* v0, in setVertices() 150 Vertex* v1, in setVertices() 151 Vertex* v2) in setVertices() 162 int indexForVertex(Vertex* vertex); [all …]
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D | LoopBlinnLocalTriangulator.cpp | 41 bool LoopBlinnLocalTriangulator::Triangle::contains(LoopBlinnLocalTriangulator::Vertex* v) in contains() 46 LoopBlinnLocalTriangulator::Vertex* LoopBlinnLocalTriangulator::Triangle::nextVertex(LoopBlinnLocal… in nextVertex() 61 int LoopBlinnLocalTriangulator::Triangle::indexForVertex(LoopBlinnLocalTriangulator::Vertex* vertex) in indexForVertex() 113 Vertex* v = &m_vertices[0]; in triangulate() 122 Vertex* next = tri->nextVertex(v, sideToFill == LoopBlinnConstants::RightSide); in triangulate() 250 void LoopBlinnLocalTriangulator::addTriangle(Vertex* v0, Vertex* v1, Vertex* v2) in addTriangle() 256 void LoopBlinnLocalTriangulator::addInteriorVertex(Vertex* v) in addInteriorVertex() 263 bool LoopBlinnLocalTriangulator::isSharedEdge(Vertex* v0, Vertex* v1) in isSharedEdge()
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D | LoopBlinnPathProcessor.cpp | 297 … LoopBlinnLocalTriangulator::Vertex* vertex = m_triangulator->getInteriorVertex(index); in getInteriorVertex() 497 LoopBlinnLocalTriangulator::Vertex* vertex = m_triangulator->getVertex(i); in triangulate() 584 LoopBlinnLocalTriangulator::Vertex* vert = triangle->getVertex(j); in process()
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/external/skia/src/core/ |
D | SkConcaveToTriangles.cpp | 88 class Vertex; 101 const Vertex* left() const { return fLeft; } in left() 102 const Vertex* right() const { return fRight; } in right() 103 const Vertex* bottom() const { return fBottom; } in bottom() 104 Vertex* left() { return fLeft; } in left() 105 Vertex* right() { return fRight; } in right() 106 Vertex* bottom() { return fBottom; } in bottom() 107 void setLeft(Vertex *left) { fLeft = left; } in setLeft() 108 void setRight(Vertex *right) { fRight = right; } in setRight() 109 void setBottom(Vertex *bottom) { fBottom = bottom; } in setBottom() [all …]
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/external/llvm/include/llvm/Analysis/ |
D | DominatorInternals.h | 44 Vertex.push_back(V); // Vertex[n] = V; in DFSPass() 71 DT.Vertex.push_back(BB); // Vertex[n] = V; in DFSPass() 125 typename GraphT::NodeType* VAncestor = DT.Vertex[VInfo.Parent]; in Eval() 163 DT.Vertex.push_back(NULL); // Vertex[n] = V; in Calculate() 192 typename GraphT::NodeType* W = DT.Vertex[i]; in Calculate() 198 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; in Calculate() 223 DT.IDoms[W] = DT.Vertex[WInfo.Parent]; in Calculate() 231 typename GraphT::NodeType* Root = DT.Vertex[1]; in Calculate() 233 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; in Calculate() 240 typename GraphT::NodeType* W = DT.Vertex[i]; in Calculate() [all …]
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D | Dominators.h | 208 std::vector<NodeT*> Vertex; variable 220 Vertex.clear(); in reset() 657 this->Vertex.push_back(0); in recalculate()
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/external/opencv/cvaux/src/ |
D | enmin.cpp | 75 struct Vertex 197 getSizeForGraph( Vertex ), 211 ( ( Vertex* )newVtxPtr ) -> coord = i; 216 ( ( Vertex* )newVtxPtr ) -> coord = -2; /* adding alpha vertex */ 219 ( ( Vertex* )newVtxPtr ) -> coord = -1; /* adding beta vertex */ 235 ( ( Vertex* )vtxPtr ) -> coord, 242 if( ( ( Vertex* )tempVtxPtr ) -> coord + 1 == 243 ( ( Vertex* )vtxPtr ) -> coord ) 246 vFunc( corr[ ( ( Vertex* )tempVtxPtr ) -> coord ], 255 ( ( Vertex* )vtxPtr ) -> coord; [all …]
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/external/mesa3d/docs/ |
D | RELNOTES-6.3 | 39 Vertex/Fragment Program PRINT Instruction
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D | GL3.txt | 32 Vertex array objects (GL_APPLE_vertex_array_object) DONE
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D | MESA_shader_debug.spec | 43 a program object to enable debugging. Vertex and/or fragment shader,
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D | RELNOTES-5.1 | 104 Vertex/Fragment program debugger
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/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/ |
D | riva_mmio.h | 274 } Vertex[16]; member
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | Context.cpp | 2504 struct Vertex in clear() struct 2510 Vertex quad[4]; in clear() 2536 device->DrawPrimitiveUP(D3DPT_TRIANGLESTRIP, 2, quad, sizeof(Vertex)); in clear()
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/external/mesa3d/src/glsl/ |
D | glsl_parser.ypp | 945 | INVARIANT IDENTIFIER // Vertex only.
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/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLRenderingContext.idl | 379 /* Vertex Arrays */
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2010-12-06 | 45657 (WebCore::LoopBlinnLocalTriangulator::Vertex::Vertex): 45658 (WebCore::LoopBlinnLocalTriangulator::Vertex::xyCoordinates): 45659 (WebCore::LoopBlinnLocalTriangulator::Vertex::klmCoordinates): 45660 (WebCore::LoopBlinnLocalTriangulator::Vertex::set): 45661 (WebCore::LoopBlinnLocalTriangulator::Vertex::end): 45662 (WebCore::LoopBlinnLocalTriangulator::Vertex::setEnd): 45663 (WebCore::LoopBlinnLocalTriangulator::Vertex::marked): 45664 (WebCore::LoopBlinnLocalTriangulator::Vertex::setMarked): 45665 (WebCore::LoopBlinnLocalTriangulator::Vertex::interior): 45666 (WebCore::LoopBlinnLocalTriangulator::Vertex::setInterior): [all …]
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