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Searched refs:Vertex (Results 1 – 16 of 16) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gpu/
DLoopBlinnLocalTriangulator.h46 class Vertex {
47 WTF_MAKE_NONCOPYABLE(Vertex);
49 Vertex() in Vertex() function
133 Vertex* getVertex(int index) in getVertex()
141 bool contains(Vertex* v);
145 Vertex* nextVertex(Vertex* current, bool traverseCounterClockwise);
149 void setVertices(Vertex* v0, in setVertices()
150 Vertex* v1, in setVertices()
151 Vertex* v2) in setVertices()
162 int indexForVertex(Vertex* vertex);
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DLoopBlinnLocalTriangulator.cpp41 bool LoopBlinnLocalTriangulator::Triangle::contains(LoopBlinnLocalTriangulator::Vertex* v) in contains()
46 LoopBlinnLocalTriangulator::Vertex* LoopBlinnLocalTriangulator::Triangle::nextVertex(LoopBlinnLocal… in nextVertex()
61 int LoopBlinnLocalTriangulator::Triangle::indexForVertex(LoopBlinnLocalTriangulator::Vertex* vertex) in indexForVertex()
113 Vertex* v = &m_vertices[0]; in triangulate()
122 Vertex* next = tri->nextVertex(v, sideToFill == LoopBlinnConstants::RightSide); in triangulate()
250 void LoopBlinnLocalTriangulator::addTriangle(Vertex* v0, Vertex* v1, Vertex* v2) in addTriangle()
256 void LoopBlinnLocalTriangulator::addInteriorVertex(Vertex* v) in addInteriorVertex()
263 bool LoopBlinnLocalTriangulator::isSharedEdge(Vertex* v0, Vertex* v1) in isSharedEdge()
DLoopBlinnPathProcessor.cpp297 … LoopBlinnLocalTriangulator::Vertex* vertex = m_triangulator->getInteriorVertex(index); in getInteriorVertex()
497 LoopBlinnLocalTriangulator::Vertex* vertex = m_triangulator->getVertex(i); in triangulate()
584 LoopBlinnLocalTriangulator::Vertex* vert = triangle->getVertex(j); in process()
/external/skia/src/core/
DSkConcaveToTriangles.cpp88 class Vertex;
101 const Vertex* left() const { return fLeft; } in left()
102 const Vertex* right() const { return fRight; } in right()
103 const Vertex* bottom() const { return fBottom; } in bottom()
104 Vertex* left() { return fLeft; } in left()
105 Vertex* right() { return fRight; } in right()
106 Vertex* bottom() { return fBottom; } in bottom()
107 void setLeft(Vertex *left) { fLeft = left; } in setLeft()
108 void setRight(Vertex *right) { fRight = right; } in setRight()
109 void setBottom(Vertex *bottom) { fBottom = bottom; } in setBottom()
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/external/llvm/include/llvm/Analysis/
DDominatorInternals.h44 Vertex.push_back(V); // Vertex[n] = V; in DFSPass()
71 DT.Vertex.push_back(BB); // Vertex[n] = V; in DFSPass()
125 typename GraphT::NodeType* VAncestor = DT.Vertex[VInfo.Parent]; in Eval()
163 DT.Vertex.push_back(NULL); // Vertex[n] = V; in Calculate()
192 typename GraphT::NodeType* W = DT.Vertex[i]; in Calculate()
198 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; in Calculate()
223 DT.IDoms[W] = DT.Vertex[WInfo.Parent]; in Calculate()
231 typename GraphT::NodeType* Root = DT.Vertex[1]; in Calculate()
233 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; in Calculate()
240 typename GraphT::NodeType* W = DT.Vertex[i]; in Calculate()
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DDominators.h208 std::vector<NodeT*> Vertex; variable
220 Vertex.clear(); in reset()
657 this->Vertex.push_back(0); in recalculate()
/external/opencv/cvaux/src/
Denmin.cpp75 struct Vertex
197 getSizeForGraph( Vertex ),
211 ( ( Vertex* )newVtxPtr ) -> coord = i;
216 ( ( Vertex* )newVtxPtr ) -> coord = -2; /* adding alpha vertex */
219 ( ( Vertex* )newVtxPtr ) -> coord = -1; /* adding beta vertex */
235 ( ( Vertex* )vtxPtr ) -> coord,
242 if( ( ( Vertex* )tempVtxPtr ) -> coord + 1 ==
243 ( ( Vertex* )vtxPtr ) -> coord )
246 vFunc( corr[ ( ( Vertex* )tempVtxPtr ) -> coord ],
255 ( ( Vertex* )vtxPtr ) -> coord;
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/external/mesa3d/docs/
DRELNOTES-6.339 Vertex/Fragment Program PRINT Instruction
DGL3.txt32 Vertex array objects (GL_APPLE_vertex_array_object) DONE
DMESA_shader_debug.spec43 a program object to enable debugging. Vertex and/or fragment shader,
DRELNOTES-5.1104 Vertex/Fragment program debugger
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
Driva_mmio.h274 } Vertex[16]; member
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.cpp2504 struct Vertex in clear() struct
2510 Vertex quad[4]; in clear()
2536 device->DrawPrimitiveUP(D3DPT_TRIANGLESTRIP, 2, quad, sizeof(Vertex)); in clear()
/external/mesa3d/src/glsl/
Dglsl_parser.ypp945 | INVARIANT IDENTIFIER // Vertex only.
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.idl379 /* Vertex Arrays */
/external/webkit/Source/WebCore/
DChangeLog-2010-12-0645657 (WebCore::LoopBlinnLocalTriangulator::Vertex::Vertex):
45658 (WebCore::LoopBlinnLocalTriangulator::Vertex::xyCoordinates):
45659 (WebCore::LoopBlinnLocalTriangulator::Vertex::klmCoordinates):
45660 (WebCore::LoopBlinnLocalTriangulator::Vertex::set):
45661 (WebCore::LoopBlinnLocalTriangulator::Vertex::end):
45662 (WebCore::LoopBlinnLocalTriangulator::Vertex::setEnd):
45663 (WebCore::LoopBlinnLocalTriangulator::Vertex::marked):
45664 (WebCore::LoopBlinnLocalTriangulator::Vertex::setMarked):
45665 (WebCore::LoopBlinnLocalTriangulator::Vertex::interior):
45666 (WebCore::LoopBlinnLocalTriangulator::Vertex::setInterior):
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