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Searched refs:VertexInput_t (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/pixelflinger2/
Dpixelflinger2_interface.h35 VertexInput_t; typedef
205 void (* ProcessVertex)(const GGLInterface_t * iface, const VertexInput_t * input,
208 void (* DrawTriangle)(const GGLInterface_t * iface, const VertexInput_t * v0,
209 const VertexInput_t * v1, const VertexInput_t * v2);
352 void GGLProcessVertex(const gl_shader_program_t * program, const VertexInput_t * input,
/external/mesa3d/test/
Dcmain.c83 VertexInput_t input = {0, 0, 0, 0}; in contextless_test()
126 VertexInput_t input1 = {0}; in contextless_test()
230 VertexInput_t v0 = {0}; in cmain()