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Searched refs:VertexType (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gpu/
DShader.h47 enum VertexType { enum
68 static String generateVertex(VertexType, FillType);
69 static String generateFragment(VertexType, FillType, AntialiasType);
DShader.cpp136 String Shader::generateVertex(Shader::VertexType vertexType, Shader::FillType fillType) in generateVertex()
192 String Shader::generateFragment(Shader::VertexType vertexType, Shader::FillType fillType, Shader::A… in generateFragment()
DLoopBlinnSolidFillShader.cpp39 VertexType type = (region == Interior) ? LoopBlinnInterior : LoopBlinnExterior; in create()
/external/skia/src/core/
DSkConcaveToTriangles.cpp168 enum VertexType { MONOTONE, CONVEX, CONCAVE }; enum in Vertex
225 VertexType classify(Vertex **e0, Vertex **e1);
462 Vertex::VertexType Vertex::classify(Vertex **e0, Vertex **e1) { in classify()
463 VertexType type; in classify()
570 static const char* GetVertexTypeString(Vertex::VertexType type) { in GetVertexTypeString()
591 Vertex::VertexType type = vt[i].classify(&e0, &e1); in PrintVertices()
617 Vertex::VertexType type = vt->classify(&e0, &e1); in PrintVertexPtrs()
/external/llvm/test/FrontendC++/
D2008-10-29-WrongOffset.cpp177 VertexType, EdgeType, FaceType, CellType enumerator