/external/webkit/Source/WebCore/platform/graphics/android/ |
D | TilesProfiler.cpp | 39 #undef XLOG 40 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "TilesProfiler", __VA_ARGS__) macro 44 #undef XLOG 45 #define XLOG(...) macro 66 XLOG("initializing tileprofiling"); in start() 72 XLOG("completed tile profiling, observed %d frames", m_records.size()); in stop() 78 XLOG("clearing tile profiling of its %d frames", m_records.size()); in clear() 93 XLOG("completed tile profiling frame, observed %d tiles. %f ms since last", in nextFrame() 126 XLOG("adding tile %d %d %d %d, scale %f", left, top, right, bottom, scale); in nextTile() 137 XLOG("adding inval region %d %d %d %d, scale %f", rect.x(), rect.y(), in nextInval()
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D | TilesManager.cpp | 51 #undef XLOG 52 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "TilesManager", __VA_ARGS__) macro 56 #undef XLOG 57 #define XLOG(...) macro 104 XLOG("TilesManager ctor"); in TilesManager() 116 XLOG("%d tiles to allocate (%d textures planned)", nbTexturesToAllocate, m_maxTextureCount); in allocateTiles() 131 XLOG("%d layers tiles to allocate (%d textures planned)", in allocateTiles() 145 …XLOG("allocated %d textures for base (total: %d, %d Mb), %d textures for layers (total: %d, %d Mb)… in allocateTiles() 183 XLOG("Deallocated %d gl textures (out of %d base tiles and %d layer tiles)", in deallocateTextures() 190 XLOG("++++++"); in printTextures() [all …]
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D | TexturesGenerator.cpp | 42 #undef XLOG 43 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "TexturesGenerator", __VA_ARGS__) macro 47 #undef XLOG 48 #define XLOG(...) macro 126 XLOG("Thread ready to run"); in readyToRun() 170 XLOG("threadLoop, got signal"); in threadLoop() 177 XLOG("threadLoop, %d operations in the queue", mRequestedOperations.size()); in threadLoop() 183 … XLOG("threadLoop, painting the request with priority %d", m_currentOperation->priority()); in threadLoop() 202 XLOG("threadLoop empty"); in threadLoop()
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D | BaseTile.cpp | 47 #undef XLOG 48 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "BaseTile", __VA_ARGS__) macro 52 #undef XLOG 53 #define XLOG(...) macro 138 XLOG("tile %p reserving texture %p, back was %p (front %p)", in reserveTexture() 145 XLOG("moving tile %p to unpainted, since it reserved while up to date", this); in reserveTexture() 153 XLOG("%p removeTexture %p, back %p front %p... page %p", in removeTexture() 159 …XLOG("front texture removed, state was UpToDate, now becoming unpainted, bt is %p", m_backTexture); in removeTexture() 195 XLOG("Warning: tried to mark tile %p at %d, %d islayertile %d as dirty, state %d, page %p", in markAsDirty() 255 XLOG("tile %p at %d, %d not readyfor (at draw),", this, m_x, m_y); in draw() [all …]
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D | GaneshContext.cpp | 40 #undef XLOG 41 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GaneshContext", __VA_ARGS__) macro 45 #undef XLOG 46 #define XLOG(...) macro 93 XLOG("Warning: EGLContext has Changed! %p, %p", m_surfaceContext, in getDeviceForBaseTile() 119 XLOG("ERROR: should not have a context yet"); in getDeviceForBaseTileSurface() 173 XLOG("eglCreateWindowSurface"); in getDeviceForBaseTileSurface() 178 XLOG("eglMakeCurrent"); in getDeviceForBaseTileSurface() 201 XLOG("generated device %p", m_baseTileDeviceSurface); in getDeviceForBaseTileSurface() 232 XLOG("generated FBO"); in getDeviceForBaseTileFBO() [all …]
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D | MediaLayer.cpp | 31 #undef XLOG 32 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "MediaLayer", __VA_ARGS__) macro 36 #undef XLOG 37 #define XLOG(...) macro 50 XLOG("Creating Media Layer %p", this); in MediaLayer() 60 XLOG("Creating Media Layer Copy %p -> %p", &layer, this); in MediaLayer() 65 XLOG("Deleting Media Layer"); in ~MediaLayer()
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D | UpdateManager.cpp | 43 #undef XLOG 44 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "UpdateManager", __VA_ARGS__) macro 48 #undef XLOG 49 #define XLOG(...) macro 74 XLOG("unlock of updatemanager %p, was painting %p, now painting %p", in swap() 101 XLOG("UpdateManager %p painting with picture %p", this, picture); in paint()
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D | VideoLayerManager.cpp | 35 #undef XLOG 36 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "VideoLayerManager", __VA_ARGS__) macro 40 #undef XLOG 41 #define XLOG(...) macro 110 XLOG("GL texture %d regisered for layerId %d", textureId, layerId); in registerTexture() 149 XLOG("Error: should not reach here, the layerId %d should exist!", layerId); in updateMatrix() 167 XLOG("VideoLayerManager::recycleTextureMem m_videoLayerInfoMap contains"); in recycleTextureMem() 169 XLOG(" layerId %d, textureId %d, videoSize %d, timeStamp %d ", in recycleTextureMem() 202 XLOG("GL texture %d will be deleted", textureName); in deleteUnusedTextures()
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D | TransferQueue.cpp | 43 #undef XLOG 44 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "TransferQueue", __VA_ARGS__) macro 48 #undef XLOG 49 #define XLOG(...) macro 121 XLOG("Invalid savedBaseTilePtr , such that the tile is obsolete"); in checkObsolete() 127 XLOG("Invalid baseTileTexture , such that the tile is obsolete"); in checkObsolete() 137 XLOG("Mismatching x, y, scale or painter , such that the tile is obsolete"); in checkObsolete() 171 XLOG("Error: glCheckFramebufferStatus failed"); in blitTileFromQueue() 305 XLOG("Warning: the texture is obsolete for this baseTile"); in updateDirtyBaseTiles() 335 XLOG("Blit tile x, y %d %d with dest texture %p to destTexture->m_ownTextureId %d", in updateDirtyBaseTiles() [all …]
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D | GaneshRenderer.cpp | 44 #undef XLOG 45 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GaneshRenderer", __VA_ARGS__) macro 49 #undef XLOG 50 #define XLOG(...) macro 95 XLOG("!ready"); in setupCanvas() 108 XLOG("ERROR: expected (%d,%d) actual (%d,%d)", in setupCanvas() 146 XLOG("rendered to tile (%d,%d)", renderInfo.x, renderInfo.y); in renderingComplete()
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D | ClassTracker.cpp | 35 #undef XLOG 36 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "ClassTracker", __VA_ARGS__) macro 85 XLOG("*** Tracking %d classes ***", m_classes.size()); in show() 87 XLOG("class %s has %d instances", in show() 90 XLOG("*** %d Layers ***", m_layers.size()); in show() 93 …XLOG("[%d/%d] layer %x (%.2f, %.2f) of type %d, refcount(%d) has texture %x has image ref %x (%x) … in show()
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D | GLExtras.cpp | 43 #undef XLOG 44 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GLExtras", __VA_ARGS__) macro 48 #undef XLOG 49 #define XLOG(...) macro 86 XLOG("drawQuad [%fx%f, %f, %f]", srcRect.fLeft, srcRect.fTop, in drawRing() 176 XLOG("drawFindOnPage, matches: %p", matches); in drawFindOnPage() 181 XLOG("match count: %d", count); in drawFindOnPage() 192 XLOG("Quick rejecting [%dx%d, %d, %d", rect.fLeft, rect.fTop, in drawFindOnPage()
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D | PaintedSurface.cpp | 44 #undef XLOG 45 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "PaintedSurface", __VA_ARGS__) macro 49 #undef XLOG 50 #define XLOG(...) macro 78 XLOG("dtor of %x m_layer: %x", this, m_layer); in ~PaintedSurface() 141 XLOG("prepare layer %d %x at scale %.2f", in prepare() 158 XLOG("%x layer %d %x prepared at size (%d, %d) @ scale %.2f", this, m_layer->uniqueId(), in prepare()
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D | GLUtils.cpp | 45 #undef XLOG 46 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GLUtils", __VA_ARGS__) macro 50 #undef XLOG 51 #define XLOG(...) macro 122 XLOG("Fatal OOM detected."); in crashIfOOM() 130 XLOG("EGL ERROR - %s() returned %d\n", op, returnVal); in checkEglError() 134 XLOG("after %s() eglError (0x%x)\n", op, error); in checkEglError() 143 XLOG("GL ERROR - after %s() glError (0x%x)\n", op, error); in checkGlError() 154 XLOG("GL ERROR on %x - after %s() glError (0x%x)\n", p, op, error); in checkGlErrorOn() 164 XLOG("ERROR at calling %s status is (%d)", functionName, status); in checkSurfaceTextureError() [all …]
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D | BaseLayerAndroid.cpp | 47 #undef XLOG 48 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "BaseLayerAndroid", __VA_ARGS__) macro 52 #undef XLOG 53 #define XLOG(...) macro 140 XLOG("fetch rect %f %f %f %f, scale %f", in prefetchBasePicture() 152 XLOG("prefetch rect %d %d %d %d, scale %f, preparing page %p", in prefetchBasePicture() 177 XLOG("drawBasePicture, TX: %d, TY: %d scale %.2f", viewportTileBounds.fLeft, in drawBasePictureInGL() 286 XLOG("scrolling %d, zooming %d, buffersSwapped %d, needsRedraw %d", in drawBasePictureInGL() 331 XLOG("We have %d layers, %d textured", in drawGL()
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D | TiledTexture.cpp | 45 #undef XLOG 46 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "TiledTexture", __VA_ARGS__) macro 50 #undef XLOG 51 #define XLOG(...) macro 108 …XLOG("for TiledTexture %p, we prepare with scale %.2f, have a visible area of %d, %d - %d x %d, co… in prepare() 143 XLOG("TT %p swapping, now painting with picture %p" in prepare() 172 XLOG("TT %p, update manager %p updated with picture %p, region empty %d", in update() 188 XLOG("preparing tile %p, painter is this %p", tile, this); in prepareTile() 241 … XLOG(" - [%d], { painter %x vs %x }, tile %x %d,%d at scale %.2f vs %.2f [ready: %d] dirty: %d", in draw() 327 XLOG("\n*** %x Drawing with scale %.2f, futureScale: %.2f, zooming: %d", in prepare()
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D | MediaListener.h | 34 #undef XLOG 35 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "MediaListener", __VA_ARGS__) macro 39 #undef XLOG 40 #define XLOG(...) macro
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D | BaseTileTexture.cpp | 43 #undef XLOG 44 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "BaseTileTexture", __VA_ARGS__) macro 48 #undef XLOG 49 #define XLOG(...) macro 208 XLOG("texture %p releasing tile %p, m_owner %p, m_busy %d", this, owner, m_owner, m_busy); in release() 266 XLOG("texture %p readyFor return false for tile x, y (%d %d) texId %d ," in readyFor()
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D | RasterRenderer.cpp | 46 #undef XLOG 47 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "RasterRenderer", __VA_ARGS__) macro 51 #undef XLOG 52 #define XLOG(...) macro
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D | TilesTracker.h | 35 #undef XLOG 36 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "TilesTracker", __VA_ARGS__) macro 69 XLOG("We had %d/%d layers needing %d textures, we had %d, %d were ready, %d were not", in showTrackTextures()
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D | ImagesManager.cpp | 40 #undef XLOG 41 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "ImagesManager", __VA_ARGS__) macro 45 #undef XLOG 46 #define XLOG(...) macro
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D | ImageTexture.cpp | 42 #undef XLOG 43 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "ImageTexture", __VA_ARGS__) macro 47 #undef XLOG 48 #define XLOG(...) macro
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D | BaseRenderer.cpp | 49 #undef XLOG 50 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "BaseRenderer", __VA_ARGS__) macro 54 #undef XLOG 55 #define XLOG(...) macro 124 XLOG("Error: No Device"); in renderTiledContent()
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/external/webkit/Source/WebKit/android/jni/ |
D | PictureSet.cpp | 60 #undef XLOG 61 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "PictureSet", __VA_ARGS__) macro 65 #undef XLOG 66 #define XLOG(...) macro 197 XLOG("PictureSet::getBucket(%d, %d) adding new bucket", x, y); in getBucket() 348 XLOG("\n--- gatherBucketsForArea for rect %d, %d, %d, %d (%d x %d)", in gatherBucketsForArea() 368 XLOG("gather bucket %x for %d, %d", bucket, i+1, j+1); in gatherBucketsForArea() 380 XLOG("\n--- splitAdd for rect %d, %d, %d, %d (%d x %d)", in splitAdd() 398 XLOG("--- firstTile(%d, %d) lastTile(%d, %d)", in splitAdd() 422 XLOG("--- splitAdd DONE\n"); in splitAdd() [all …]
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/external/qemu/hw/ |
D | goldfish_nand.c | 44 #define XLOG xlog macro 221 XLOG("%s EOF seek failed: %s\n", __FUNCTION__, strerror(errno)); in nand_dev_save_disk_state() 231 XLOG("%s seek failed: %s\n", __FUNCTION__, strerror(errno)); in nand_dev_save_disk_state() 238 XLOG("%s read failed: %s\n", __FUNCTION__, strerror(errno)); in nand_dev_save_disk_state() 276 XLOG("%s, restore failed: size required (%lld) exceeds device limit (%lld)\n", in nand_dev_load_disk_state() 285 XLOG("%s seek failed: %s\n", __FUNCTION__, strerror(errno)); in nand_dev_load_disk_state() 297 XLOG("%s read failed: expected %d bytes but got %d\n", in nand_dev_load_disk_state() 303 XLOG("%s, write failed: %s\n", __FUNCTION__, strerror(errno)); in nand_dev_load_disk_state() 312 XLOG("%s ftruncate failed: %s\n", __FUNCTION__, strerror(errno)); in nand_dev_load_disk_state() 413 XLOG("nand_dev_write_file, write failed: %s\n", strerror(errno)); in nand_dev_write_file() [all …]
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