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Searched refs:absPos (Results 1 – 13 of 13) sorted by relevance

/external/webkit/Source/WebCore/wml/
DWMLAElement.cpp112 FloatPoint absPos = renderer()->localToAbsolute(); in isKeyboardFocusable() local
113 renderer()->absoluteRects(rects, absPos.x(), absPos.y()); in isKeyboardFocusable()
/external/webkit/Source/WebCore/html/
DHTMLImageElement.cpp368 FloatPoint absPos = r->localToAbsolute(); in x() local
369 return absPos.x(); in x()
379 FloatPoint absPos = r->localToAbsolute(); in y() local
380 return absPos.y(); in y()
DHTMLAreaElement.cpp95 FloatPoint absPos = obj->localToAbsolute(); in computePath() local
110 p.translate(absPos - FloatPoint()); in computePath()
/external/webkit/Source/WebKit/mac/WebView/
DWebRenderNode.mm102 FloatPoint absPos = node->localToAbsolute(FloatPoint());
131 … position:absPos rect:NSMakeRect(x, y, width, height)
/external/webkit/Source/WebCore/editing/
Dvisible_units.cpp563 FloatPoint absPos = containingBlock->localToAbsolute(FloatPoint()); in previousLinePosition() local
565 absPos -= containingBlock->layer()->scrolledContentOffset(); in previousLinePosition()
566 …RenderObject* renderer = root->closestLeafChildForLogicalLeftPosition(x - absPos.x(), isEditablePo… in previousLinePosition()
570 return renderer->positionForPoint(IntPoint(x - absPos.x(), root->lineTop())); in previousLinePosition()
670 FloatPoint absPos = containingBlock->localToAbsolute(FloatPoint()); in nextLinePosition() local
672 absPos -= containingBlock->layer()->scrolledContentOffset(); in nextLinePosition()
673 …RenderObject* renderer = root->closestLeafChildForLogicalLeftPosition(x - absPos.x(), isEditablePo… in nextLinePosition()
677 return renderer->positionForPoint(IntPoint(x - absPos.x(), root->lineTop())); in nextLinePosition()
/external/webkit/Source/WebCore/rendering/
DRenderListBox.cpp516 FloatPoint absPos = localToAbsolute(); in scrollToward() local
517 int offsetX = destination.x() - absPos.x(); in scrollToward()
518 int offsetY = destination.y() - absPos.y(); in scrollToward()
DRenderObject.cpp1086 FloatPoint absPos = localToAbsolute(); in absoluteBoundingBoxRect() local
1088 absoluteRects(rects, absPos.x(), absPos.y()); in absoluteBoundingBoxRect()
2375 FloatPoint absPos = localToAbsolute(); in addDashboardRegions() local
2376 region.bounds.setX(absPos.x() + styleRegion.offset.left().value()); in addDashboardRegions()
2377 region.bounds.setY(absPos.y() + styleRegion.offset.top().value()); in addDashboardRegions()
DRenderLayer.cpp1162 FloatPoint absPos = renderer()->localToAbsolute(FloatPoint(), true); in convertToLayerCoords() local
1163 xPos += absPos.x(); in convertToLayerCoords()
1164 yPos += absPos.y(); in convertToLayerCoords()
1452 FloatPoint absPos = box->localToAbsolute(); in scrollRectToVisible() local
1453 absPos.move(box->borderLeft(), box->borderTop()); in scrollRectToVisible()
1455 …IntRect layerBounds = IntRect(absPos.x() + scrollXOffset(), absPos.y() + scrollYOffset(), box->cli… in scrollRectToVisible()
1459 xOffset = r.x() - absPos.x(); in scrollRectToVisible()
1460 yOffset = r.y() - absPos.y(); in scrollRectToVisible()
DRenderInline.cpp1522 FloatPoint absPos = container->localToAbsolute(); in addDashboardRegions() local
1523 region.bounds.setX(absPos.x() + region.bounds.x()); in addDashboardRegions()
1524 region.bounds.setY(absPos.y() + region.bounds.y()); in addDashboardRegions()
DRenderBox.cpp493 FloatPoint absPos = localToAbsolute(FloatPoint()); in absoluteContentBox() local
494 rect.move(absPos.x(), absPos.y()); in absoluteContentBox()
/external/webkit/Source/WebCore/dom/
DNode.cpp846 FloatPoint absPos = renderer()->localToAbsolute(); in hasNonEmptyBoundingBox() local
847 renderer()->absoluteRects(rects, absPos.x(), absPos.y()); in hasNonEmptyBoundingBox()
/external/webkit/Source/WebCore/page/
DEventHandler.cpp2792 FloatPoint absPos = renderer->localToAbsolute(); in handleDrag() local
2793 IntSize delta = m_mouseDownPos - roundedIntPoint(absPos); in handleDrag()
/external/webkit/Source/WebKit/android/jni/
DWebViewCore.cpp1723 FloatPoint absPos = render->localToAbsolute(); in getAbsoluteBoundingBox() local
1724 rect.move(absPos.x(), absPos.y()); in getAbsoluteBoundingBox()