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/external/webkit/Source/WebCore/rendering/
DRenderLayerCompositor.cpp530 TransformationMatrix* affineTrans = layer->transform(); in calculateCompositedBounds() local
531 boundingBoxRect = affineTrans->mapRect(boundingBoxRect); in calculateCompositedBounds()
532 unionBounds = affineTrans->mapRect(unionBounds); in calculateCompositedBounds()