Searched refs:always_allocate (Results 1 – 8 of 8) sorted by relevance
455 bool always_allocate) { in GenerateCore() argument
164 if (always_allocate() && result->IsFailure()) { in AllocateRaw()
675 AlwaysAllocateScope always_allocate; in Deserialize() local699 AlwaysAllocateScope always_allocate; in DeserializePartial() local
2288 if (!heap()->always_allocate() && in SlowAllocateRaw()2590 if (!heap()->always_allocate() && in SlowAllocateRaw()2845 if (!heap()->always_allocate() && in AllocateRawInternal()
402 bool always_allocate() { return always_allocate_scope_depth_ != 0; } in always_allocate() function
1900 if (always_allocate()) return AllocateHeapNumber(value, TENURED); in AllocateHeapNumber()3292 if (always_allocate()) { in CopyJSObject()3624 if (always_allocate()) return AllocateFixedArray(length, TENURED); in AllocateRawFixedArray()
939 CHECK(!HEAP->always_allocate()); in TEST()950 CHECK(!HEAP->always_allocate()); in TEST()
3213 bool always_allocate) { in GenerateCore() argument3228 if (always_allocate) { in GenerateCore()3274 if (always_allocate) { in GenerateCore()