/external/proguard/src/proguard/gui/splash/ |
D | ShadowedSprite.java | 35 private final VariableInt blur; field in ShadowedSprite 54 VariableInt blur, in ShadowedSprite() argument 60 this.blur = blur; in ShadowedSprite() 70 int b = blur.getInt(time) + 1; in paint()
|
/external/webkit/Source/WebCore/css/ |
D | ShadowValue.h | 37 PassRefPtr<CSSPrimitiveValue> blur, in create() argument 42 return adoptRef(new ShadowValue(x, y, blur, spread, style, color)); in create() 49 RefPtr<CSSPrimitiveValue> blur; variable 57 PassRefPtr<CSSPrimitiveValue> blur,
|
D | ShadowValue.cpp | 37 , blur(_blur) in ShadowValue() 60 if (blur) { in cssText() 63 text += blur->cssText(); in cssText()
|
D | SVGCSSStyleSelector.cpp | 563 int blur = item->blur ? item->blur->computeLengthInt(style(), m_rootElementStyle) : 0; in applySVGProperty() local 572 …ShadowData* shadowData = new ShadowData(x, y, blur, 0, Normal, false, color.isValid() ? color : Co… in applySVGProperty()
|
/external/webkit/Source/WebCore/rendering/style/ |
D | ShadowData.h | 53 …ShadowData(int x, int y, int blur, int spread, ShadowStyle style, bool isWebkitBoxShadow, const Co… in ShadowData() argument 56 , m_blur(blur) in ShadowData() 76 int blur() const { return m_blur; } in blur() function
|
/external/webkit/Source/WebCore/html/canvas/ |
D | CanvasRenderingContext2D.h | 160 void setShadow(float width, float height, float blur); 161 void setShadow(float width, float height, float blur, const String& color); 162 void setShadow(float width, float height, float blur, float grayLevel); 163 void setShadow(float width, float height, float blur, const String& color, float alpha); 164 void setShadow(float width, float height, float blur, float grayLevel, float alpha); 165 void setShadow(float width, float height, float blur, float r, float g, float b, float a); 166 …void setShadow(float width, float height, float blur, float c, float m, float y, float k, float a);
|
D | CanvasRenderingContext2D.cpp | 489 void CanvasRenderingContext2D::setShadowBlur(float blur) in setShadowBlur() argument 491 if (!(isfinite(blur) && blur >= 0)) in setShadowBlur() 493 state().m_shadowBlur = blur; in setShadowBlur() 1069 void CanvasRenderingContext2D::setShadow(float width, float height, float blur) in setShadow() argument 1072 state().m_shadowBlur = blur; in setShadow() 1077 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color) in setShadow() argument 1083 state().m_shadowBlur = blur; in setShadow() 1087 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel) in setShadow() argument 1090 state().m_shadowBlur = blur; in setShadow() 1100 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color… in setShadow() argument [all …]
|
D | CanvasRenderingContext2D.idl | 142 …void setShadow(in float width, in float height, in float blur, in [Optional] DOMString color, in [… 143 …void setShadow(in float width, in float height, in float blur, in float grayLevel, in [Optional] f… 144 …void setShadow(in float width, in float height, in float blur, in float r, in float g, in float b,… 145 …void setShadow(in float width, in float height, in float blur, in float c, in float m, in float y,…
|
/external/webkit/Source/WebCore/platform/graphics/ |
D | GraphicsContext.cpp | 136 void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace… in setShadow() argument 139 m_state.shadowBlur = blur; in setShadow() 142 setPlatformShadow(offset, blur, color, colorSpace); in setShadow() 145 void GraphicsContext::setLegacyShadow(const FloatSize& offset, float blur, const Color& color, Colo… in setLegacyShadow() argument 148 m_state.shadowBlur = blur; in setLegacyShadow() 154 setPlatformShadow(offset, blur, color, colorSpace); in setLegacyShadow() 172 bool GraphicsContext::getShadow(FloatSize& offset, float& blur, Color& color, ColorSpace& colorSpac… in getShadow() argument 175 blur = m_state.shadowBlur; in getShadow()
|
/external/webkit/Source/WebCore/platform/graphics/android/ |
D | GraphicsContextAndroid.cpp | 103 SkScalar blur; member 111 : blur(b), dx(x), dy(y), color(c) in ShadowRec() 175 shadow.blur = SkScalarHalf(SkIntToScalar(radius)); in setShadow() 199 if (shadow.blur > 0) { in setupShadowPaint() 200 paint->setMaskFilter(SkBlurMaskFilter::Create(shadow.blur, in setupShadowPaint() 203 return SkColorGetA(shadow.color) && (shadow.blur || shadow.dx || shadow.dy); in setupShadowPaint() 291 SkDrawLooper* looper = new SkBlurDrawLooper(m_state->shadow.blur, in setupPaintCommon() 973 void GraphicsContext::setPlatformShadow(const FloatSize& size, float blur, const Color& color, Colo… in setPlatformShadow() argument 978 if (blur <= 0) in setPlatformShadow() 986 m_data->getState()->setShadow(blur, size.width(), size.height(), c); in setPlatformShadow()
|
/external/skia/src/effects/ |
D | SkBlurMask.cpp | 186 const uint8_t blur[], int blurRB, in merge_src_with_blur() argument 193 *dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src))); in merge_src_with_blur() 196 blur += 1; in merge_src_with_blur() 200 blur += blurRB; in merge_src_with_blur()
|
/external/webkit/LayoutTests/fast/dom/Node/ |
D | mutation-blur-expected.txt | 1 Tests for proper handling of DOM changes during a blur event. If the test doesn't crash, it passed.
|
/external/webkit/LayoutTests/dom/html/level2/html/ |
D | HTMLAnchorElement13.js | 98 testNode.blur();
|
D | HTMLSelectElement15.js | 98 testNode.blur();
|
D | HTMLTextAreaElement13.js | 98 testNode.blur();
|
D | HTMLInputElement19.js | 98 testNode.blur();
|
/external/webkit/LayoutTests/dom/xhtml/level2/html/ |
D | HTMLAnchorElement13.js | 98 testNode.blur();
|
D | HTMLTextAreaElement13.js | 98 testNode.blur();
|
D | HTMLInputElement19.js | 98 testNode.blur();
|
D | HTMLSelectElement15.js | 98 testNode.blur();
|
/external/webkit/Source/WebKit/win/Interfaces/ |
D | DOMHTML.idl | 498 - (void)blur; 500 HRESULT blur(); 776 - (void)blur; 778 HRESULT blur(); 923 - (void)blur; 925 HRESULT blur();
|
/external/webkit/Source/WebCore/html/ |
D | HTMLFrameSetElement.h | 49 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
|
D | HTMLBodyElement.h | 51 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
|
/external/chromium/chrome/browser/resources/options/ |
D | browser_options.js | 104 homepageField.blur(); 110 homepageField.blur();
|
/external/skia/samplecode/ |
D | SampleTextOnPath.cpp | 144 static void blur(SkBitmap* dst, const SkBitmap& src, SkScalar radius) { in blur() function 152 blur(&dst, src, SkIntToScalar(4)); in test_bitmap_blur()
|