Searched refs:blurColor (Results 1 – 1 of 1) sorted by relevance
77 SkColor blurColor; in next() local78 blurColor = fBlurColor; in next()79 if (SkColorGetA(blurColor) == 255) { in next()80 blurColor = SkColorSetA(blurColor, paint->getAlpha()); in next()82 paint->setColor(blurColor); in next()