Searched refs:boundsComputed (Results 1 – 2 of 2) sorted by relevance
216 …static void addToOverlapMap(OverlapMap&, RenderLayer*, IntRect& layerBounds, bool& boundsComputed);
585 …oOverlapMap(OverlapMap& overlapMap, RenderLayer* layer, IntRect& layerBounds, bool& boundsComputed) in addToOverlapMap() argument590 if (!boundsComputed) { in addToOverlapMap()595 boundsComputed = true; in addToOverlapMap()