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Searched refs:channelsMatch (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/audio/
DAudioResampler.cpp83 bool channelsMatch = (destinationBus && destinationBus->numberOfChannels() == numberOfChannels); in process() local
84 ASSERT(channelsMatch); in process()
85 if (!channelsMatch) in process()
/external/webkit/Source/WebCore/webaudio/
DOfflineAudioDestinationNode.cpp104 bool channelsMatch = m_renderBus->numberOfChannels() == m_renderTarget->numberOfChannels(); in render() local
105 ASSERT(channelsMatch); in render()
106 if (!channelsMatch) in render()