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Searched refs:cp1y (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/win/
DFontCGWin.cpp107 CGFloat cp1y = toCGFloat(segment->apfx[i].y); in createPathForGlyph() local
113 CGPathAddCurveToPoint(path, 0, cp1x, cp1y, cp2x, cp2y, x, y); in createPathForGlyph()
/external/webkit/Source/WebCore/html/canvas/
DCanvasRenderingContext2D.h144 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x, float y);
DCanvasRenderingContext2D.cpp799 void CanvasRenderingContext2D::bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float … in bezierCurveTo() argument
801 …if (!isfinite(cp1x) | !isfinite(cp1y) | !isfinite(cp2x) | !isfinite(cp2y) | !isfinite(x) | !isfini… in bezierCurveTo()
806 m_path.moveTo(FloatPoint(cp1x, cp1y)); in bezierCurveTo()
810 m_path.addBezierCurveTo(FloatPoint(cp1x, cp1y), FloatPoint(cp2x, cp2y), p1); in bezierCurveTo()
DCanvasRenderingContext2D.idl70 …void bezierCurveTo(in float cp1x, in float cp1y, in float cp2x, in float cp2y, in float x, in floa…