/external/skia/src/animator/ |
D | SkDisplayMovie.h | 34 bool doEvent(const SkEvent& evt) { in doEvent() function 35 return fLoaded && fMovie.doEvent(evt); in doEvent() 37 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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D | SkDisplayMovie.cpp | 75 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkDisplayMovie 79 return fMovie.fMaker->fEvents.doEvent(*fMovie.fMaker, kind, state); in doEvent() 116 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL); in enable()
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D | SkDisplayEvents.cpp | 37 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkEvents 56 movie->doEvent(kind, state); in doEvent()
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D | SkDrawable.cpp | 20 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) { in doEvent() function in SkDrawable
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D | SkAnimator.cpp | 108 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state); in doCharEvent() 119 bool result = fMaker->fEvents.doEvent(*fMaker, in doClickEvent() 133 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state); in doKeyEvent() 144 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state); in doKeyUpEvent() 183 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state); in findClickEvent() 425 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState); in onEvent() 441 movie->doEvent(evt); in onEvent()
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D | SkDrawable.h | 29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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D | SkDisplayEvents.h | 38 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
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D | SkAnimateMaker.cpp | 179 bool SkAnimateMaker::doEvent(const SkEvent& event) { in doEvent() function in SkAnimateMaker 180 return (!fInMovie || fLoaded) && fAnimator->doEvent(event); in doEvent() 242 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
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D | SkDrawGroup.h | 35 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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D | SkDrawGroup.cpp | 102 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkGroup 108 handled |= drawable->doEvent(kind, state); in doEvent()
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D | SkAnimateMaker.h | 63 bool doEvent(const SkEvent& event);
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D | SkDisplayPost.cpp | 240 fTargetMaker->doEvent(fEvent); in enable()
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D | SkDisplayXMLParser.cpp | 223 fMaker.fEvents.doEvent(fMaker, SkDisplayEvent::kOnload, NULL); in onEndElement()
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D | SkDisplayEvent.cpp | 275 bool SkEventSink::doEvent(SkEvent const& ) { return false; } in doEvent() function in SkEventSink
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/external/skia/src/views/ |
D | SkWindow.cpp | 235 return focus->doEvent(evt); in handleChar() 254 if (focus->doEvent(evt)) in handleKey() 284 if (focus->doEvent(evt)) in handleKeyUp()
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D | SkEventSink.cpp | 85 bool SkEventSink::doEvent(const SkEvent& evt) in doEvent() function in SkEventSink 257 return sink->doEvent(evt) ? kHandled_EventResult : kNotHandled_EventResult; in DoEvent()
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D | SkView.cpp | 670 if (parent->doEvent(evt)) in sendEventToParents()
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/external/skia/include/views/ |
D | SkEventSink.h | 42 bool doEvent(const SkEvent&);
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/external/skia/samplecode/ |
D | SampleApp.cpp | 1398 return view->doEvent(evt); in SetRepeatDraw() 1404 return view->doEvent(evt); in SetUsePipe()
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