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Searched refs:elem_name (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlinker.cpp1013 char *elem_name = hieralloc_asprintf(mem_ctx, "%s[%d]", name, i); in add_uniform() local
1014 int firstIndex = add_uniform(mem_ctx, uniforms, ht, elem_name, array_elem_type, in add_uniform()