Searched refs:entry_ptr (Results 1 – 3 of 3) sorted by relevance
394 void Apply(i::HeapEntry** entry_ptr) { in Apply() argument395 if (IsReachableNodeWithName(*entry_ptr, "A2")) has_A2 = true; in Apply()396 if (IsReachableNodeWithName(*entry_ptr, "B2")) has_B2 = true; in Apply()397 if (IsReachableNodeWithName(*entry_ptr, "C2")) has_C2 = true; in Apply()
544 static void DeleteCodeEntry(CodeEntry** entry_ptr) { in DeleteCodeEntry() argument545 delete *entry_ptr; in DeleteCodeEntry()1100 void Apply(HeapEntry** entry_ptr) { in Apply() argument1101 if ((*entry_ptr)->painted_reachable()) { in Apply()1102 retained_size_ += (*entry_ptr)->self_size(); in Apply()1208 static void HeapEntryClearPaint(HeapEntry** entry_ptr) { in HeapEntryClearPaint() argument1209 (*entry_ptr)->clear_paint(); in HeapEntryClearPaint()
990 llvm::BasicBlock::iterator entry_ptr = Builder.GetInsertPoint(); in GenerateBlockFunction() local991 --entry_ptr; in GenerateBlockFunction()999 ++entry_ptr; in GenerateBlockFunction()1000 Builder.SetInsertPoint(entry, entry_ptr); in GenerateBlockFunction()