Searched refs:extraH (Results 1 – 1 of 1) sorted by relevance
838 uint32_t extraH = glDesc.fAllocHeight - desc.fHeight; in onCreateTexture() local839 uint32_t maxTexels = extraW * extraH; in onCreateTexture()841 maxTexels = GrMax(desc.fWidth * extraH, maxTexels); in onCreateTexture()846 if (extraH) { in onCreateTexture()851 for (uint32_t i = 0; i < extraH; ++i) { in onCreateTexture()856 extraH, glDesc.fUploadFormat, glDesc.fUploadType, in onCreateTexture()873 if (extraW && extraH) { in onCreateTexture()877 for (uint32_t i = 0; i < extraW*extraH; ++i) { in onCreateTexture()882 extraW, extraH, glDesc.fUploadFormat, in onCreateTexture()