Searched refs:fArrayPtrsDirty (Results 1 – 4 of 4) sorted by relevance
282 bool allOffsetsChange = fHWGeometryState.fArrayPtrsDirty || in setupGeometry()332 fHWGeometryState.fArrayPtrsDirty = false; in setupGeometry()
40 bool fArrayPtrsDirty; member
563 fHWGeometryState.fArrayPtrsDirty = true; in resetContext()1100 fHWGeometryState.fArrayPtrsDirty = true; in onCreateVertexBuffer()1870 fHWGeometryState.fArrayPtrsDirty = true; in notifyVertexBufferBind()1879 fHWGeometryState.fArrayPtrsDirty = true; in notifyVertexBufferDelete()2039 fHWGeometryState.fArrayPtrsDirty = true; in setBuffers()
646 bool allOffsetsChange = fHWGeometryState.fArrayPtrsDirty || in setupGeometry()699 fHWGeometryState.fArrayPtrsDirty = false; in setupGeometry()