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Searched refs:fDecodedSuccessfully (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/animator/
DSkDisplayMovie.cpp33 SkDisplayMovie::SkDisplayMovie() : fDecodedSuccessfully(false), fLoaded(false), fMovieBuilt(false) { in SkDisplayMovie()
48 fDecodedSuccessfully = fMovie.fMaker->decodeURI(src.c_str()); in buildMovie()
49 if (fDecodedSuccessfully == false) { in buildMovie()
83 if (fDecodedSuccessfully == false) in draw()
113 if (fDecodedSuccessfully == false) in enable()
DSkDisplayMovie.h50 SkBool8 fDecodedSuccessfully; variable