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Searched refs:fDirtyFlags (Results 1 – 4 of 4) sorted by relevance

/external/skia/gpu/src/
DGrGpuGLFixed.cpp153 if (fDirtyFlags.fRenderTargetChanged) { in flushGraphicsState()
211 if (((1 << s) & fDirtyFlags.fTextureChangedMask) || in flushGraphicsState()
DGrGpuGL.h59 } fDirtyFlags; variable
DGrGpuGLShaders.cpp353 if (((1 << s) & fDirtyFlags.fTextureChangedMask) || in flushTextureDomain()
392 (((1 << s) & fDirtyFlags.fTextureChangedMask) || in flushTextureMatrix()
550 if (fDirtyFlags.fRenderTargetChanged) { in flushGraphicsState()
DGrGpuGL.cpp1317 fDirtyFlags.fRenderTargetChanged = true; in flushRenderTarget()
1797 fDirtyFlags.fTextureChangedMask |= (1 << s); in flushGLStateCommon()
2009 Gr_bzero(&fDirtyFlags, sizeof(fDirtyFlags)); in resetDirtyFlags()