Searched refs:fFSAASupport (Results 1 – 2 of 2) sorted by relevance
233 bool supportsFullsceneAA() const { return fFSAASupport; } in supportsFullsceneAA()396 bool fFSAASupport; variable
313 fFSAASupport = fAASamples[kHigh_GrAALevel] > 0; in GrGpuGL()