/external/skia/src/effects/ |
D | SkBitmapCache.cpp | 42 fHead = fTail = NULL; in SkBitmapCache() 50 Entry* entry = fHead; in ~SkBitmapCache() 60 SkASSERT(fHead != entry); in detach() 63 SkASSERT(fHead == entry); in detach() 64 fHead = entry->fNext; in detach() 78 entry->fNext = fHead; in attachToHead() 79 if (fHead) { in attachToHead() 80 fHead->fPrev = entry; in attachToHead() 84 fHead = entry; in attachToHead() 90 Entry* entry = fHead; in find() [all …]
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D | SkBitmapCache.h | 35 mutable Entry* fHead; variable
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/external/skia/src/images/ |
D | SkImageRefPool.cpp | 9 fHead = fTail = NULL; in SkImageRefPool() 80 ref->fNext = fHead; in addToHead() 83 if (fHead) { in addToHead() 84 SkASSERT(NULL == fHead->fPrev); in addToHead() 85 fHead->fPrev = ref; in addToHead() 87 fHead = ref; in addToHead() 108 if (NULL == fHead) { in addToTail() 109 fHead = ref; in addToTail() 120 if (fHead == ref) { in detach() 121 fHead = ref->fNext; in detach() [all …]
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D | SkImageRefPool.h | 31 SkImageRef* fHead, *fTail; variable
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/external/skia/src/core/ |
D | SkDeque.cpp | 241 SkASSERT(next <= fHead->fEnd); in next() 242 if (next == fHead->fEnd) { // exhausted this chunk, move to next in next() 244 fHead = fHead->fNext; in next() 245 } while (fHead != NULL && fHead->fBegin == NULL); in next() 246 next = fHead ? fHead->fBegin : NULL; in next() 255 fHead = d.fFront; in reset() 256 while (fHead != NULL && fHead->fBegin == NULL) { in reset() 257 fHead = fHead->fNext; in reset() 259 fPos = fHead ? fHead->fBegin : NULL; in reset()
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D | SkGlobals.cpp | 29 Rec* rec = bootstrap.fHead; in Find() 48 Rec*& head = bootstrap.fHead; in Find() 61 bootstrap.fHead = rec; in Find() 78 Rec*& head = bootstrap.fHead; in Term() 88 bootstrap.fHead = NULL; in Term()
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D | SkWriter32.cpp | 44 Block* block = fHead; in reset() 52 fHead = fTail = NULL; in reset() 76 SkASSERT(NULL == fHead); in reserve() 77 fHead = fTail = block = Block::Create(SkMax32(size, fMinSize)); in reserve() 97 Block* block = fHead; in peek32() 114 const Block* block = fHead; in flatten() 178 const Block* block = fHead; in writeToStream()
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D | SkGlyphCache.cpp | 419 SkGlyphCache* fHead; member in SkGlyphCache_Globals 435 rec->fHead = NULL; in create_globals() 459 for (cache = globals.fHead; cache != NULL; cache = cache->fNext) { in VisitAllCaches() 491 cache->detach(&globals.fHead); in VisitCache() 496 for (cache = globals.fHead; cache != NULL; cache = cache->fNext) { in VisitCache() 498 cache->detach(&globals.fHead); in VisitCache() 525 cache->attachToHead(&globals.fHead); in VisitCache() 555 cache->attachToHead(&globals.fHead); in AttachCache() 571 return SkGlyphCache::ComputeMemoryUsed(globals.fHead); in GetCacheUsed() 609 size_t computed = SkGlyphCache::ComputeMemoryUsed(fHead); in validate() [all …]
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D | SkStream.cpp | 588 SkDynamicMemoryWStream::SkDynamicMemoryWStream() : fHead(NULL), fTail(NULL), fBytesWritten(0), fCop… in SkDynamicMemoryWStream() 607 Block* block = fHead; in reset() 614 fHead = fTail = NULL; in reset() 648 fHead = fTail = block; in write() 658 Block* block = fHead; in write() 679 Block* block = fHead; in read() 698 Block* block = fHead; in copyTo()
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/external/skia/gpu/src/ |
D | GrTextStrike.cpp | 30 fHead = fTail = NULL; in GrFontCache() 48 if (fHead) { in generateStrike() 49 fHead->fPrev = strike; in generateStrike() 55 strike->fNext = fHead; in generateStrike() 56 fHead = strike; in generateStrike() 65 fHead = NULL; in freeAll() 87 GrAssert(!fHead); in validate() 90 GrAssert(fHead == fTail); in validate() 92 GrAssert(fHead != fTail); in validate() 96 const GrTextStrike* strike = fHead; in validate()
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D | GrTextureCache.cpp | 52 fHead = fTail = NULL; in GrTextureCache() 89 fHead = next; in internalDetach() 110 entry->fNext = fHead; in attachToHead() 111 if (fHead) { in attachToHead() 112 fHead->fPrev = entry; in attachToHead() 114 fHead = entry; in attachToHead() 244 GrTextureEntry* entry = fHead; in removeAll() 254 fHead = fTail = NULL; in removeAll() 281 GrAssert(!fHead == !fTail); in validate() 290 GrTextureEntry* entry = fHead; in validate() [all …]
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D | GrTextStrike_impl.h | 42 GrAssert(fHead != strike); in detachStrikeFromList() 45 GrAssert(fHead == strike); in detachStrikeFromList() 46 fHead = strike->fNext; in detachStrikeFromList() 70 fHead->fPrev = strike; in getStrike() 71 strike->fNext = fHead; in getStrike() 73 fHead = strike; in getStrike()
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/external/skia/gpu/include/ |
D | GrTLList.h | 30 GrTLList() : fHead(NULL), fTail(NULL) {} in GrTLList() 33 GrAssert(NULL == fHead); in ~GrTLList() 38 T* head() const { return fHead; } in head() 46 Entry* fHead;
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D | GrTextStrike.h | 96 GrTextStrike* getHeadStrike() const { return fHead; } in getHeadStrike() 110 GrTextStrike* fHead; variable
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D | GrTextureCache.h | 272 GrTextureEntry* fHead; variable
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/external/skia/src/svg/ |
D | SkSVGGradient.cpp | 90 SkSVGPaint* saveHead = parser.fHead; in write() 91 parser.fHead = &fPaintState; in write() 121 parser.fHead = saveHead; in write()
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D | SkSVGParser.cpp | 48 fHead(&fEmptyPaint), fIDs(256), in SkSVGParser() 119 SkSVGPaint* state = fHead; in getPaintLast() 133 SkSVGPaint* walking = fHead; in isStrokeAndFill() 239 SkSVGPaint::Push(&fHead, &element->fPaintState); in translate() 273 SkSVGPaint::Pop(&fHead); in translate()
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D | SkSVGPaintState.cpp | 111 SkSVGPaint* walking = parser.fHead; in flush() 202 SkSVGPaint* walking = parser.fHead; in setSave()
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/external/skia/include/core/ |
D | SkWriter32.h | 34 fHead = fTail = NULL; in SkWriter32() 146 Block* fHead; variable
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D | SkGlobals.h | 54 Rec* fHead; member
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D | SkDeque.h | 66 SkDeque::Head* fHead;
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D | SkStream.h | 299 Block* fHead; variable
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