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Searched refs:fLoaded (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/animator/
DSkDisplayMovie.cpp33 SkDisplayMovie::SkDisplayMovie() : fDecodedSuccessfully(false), fLoaded(false), fMovieBuilt(false) { in SkDisplayMovie()
76 if (fLoaded == false) in doEvent()
85 if (fLoaded == false) in draw()
118 fLoaded = true; in enable()
119 movieMaker->fLoaded = true; in enable()
DSkDisplayMovie.h35 return fLoaded && fMovie.doEvent(evt); in doEvent()
51 SkBool8 fLoaded; variable
DSkAnimateMaker.cpp42 fFirstScriptError(false), fLoaded(false), fIDs(256), fAnimator(animator) in SkAnimateMaker()
180 return (!fInMovie || fLoaded) && fAnimator->doEvent(event); in doEvent()
DSkAnimateMaker.h151 SkBool8 fLoaded; variable