Searched refs:fOwnsShader (Results 1 – 3 of 3) sorted by relevance
43 fPaint->fOwnsShader = true; in add()70 fPaint->fOwnsShader = true; in add()
85 fOwnsPathEffect(false), fOwnsShader(false), fOwnsTypeface(false) { in SkDrawPaint()95 if (fOwnsShader) in ~SkDrawPaint()216 if (fOwnsShader && maker.resolveID(shader, original->shader) == false) in resolveIDs()
78 SkBool8 fOwnsShader; variable