Searched refs:fPatIdx (Results 1 – 2 of 2) sorted by relevance
2728 fp->fPatIdx = savePatIdx; in StateSave()2794 fp->fPatIdx = 0; in MatchAt()2814 op = (int32_t)pat[fp->fPatIdx]; in MatchAt()2822 fPattern->dumpOp(fp->fPatIdx); in MatchAt()2825 fp->fPatIdx++; in MatchAt()2857 … if (URX_LOOP_C == URX_TYPE(pat[prevFrame->fPatIdx]) && fp->fInputIdx <= prevFrame->fInputIdx) { in MatchAt()2874 fp = StateSave(fp, fp->fPatIdx, status); in MatchAt()2876 fp->fPatIdx++; // Skip the LOOP_C, we just did that in MatchAt()2895 op = (int32_t)pat[fp->fPatIdx]; // Fetch the second operand in MatchAt()2896 fp->fPatIdx++; in MatchAt()[all …]
284 int64_t fPatIdx; // Position of next Op in the compiled pattern member