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Searched refs:fPatIdx (Results 1 – 2 of 2) sorted by relevance

/external/icu4c/i18n/
Drematch.cpp2728 fp->fPatIdx = savePatIdx; in StateSave()
2794 fp->fPatIdx = 0; in MatchAt()
2814 op = (int32_t)pat[fp->fPatIdx]; in MatchAt()
2822 fPattern->dumpOp(fp->fPatIdx); in MatchAt()
2825 fp->fPatIdx++; in MatchAt()
2857 … if (URX_LOOP_C == URX_TYPE(pat[prevFrame->fPatIdx]) && fp->fInputIdx <= prevFrame->fInputIdx) { in MatchAt()
2874 fp = StateSave(fp, fp->fPatIdx, status); in MatchAt()
2876 fp->fPatIdx++; // Skip the LOOP_C, we just did that in MatchAt()
2895 op = (int32_t)pat[fp->fPatIdx]; // Fetch the second operand in MatchAt()
2896 fp->fPatIdx++; in MatchAt()
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Dregeximp.h284 int64_t fPatIdx; // Position of next Op in the compiled pattern member