Searched refs:fScissorRect (Results 1 – 2 of 2) sorted by relevance
68 GrGLIRect fScissorRect; member
551 fHWBounds.fScissorRect.invalidate(); in resetContext()1157 if (fHWBounds.fScissorRect != scissor) { in flushScissor()1159 fHWBounds.fScissorRect = scissor; in flushScissor()1448 fHWBounds.fScissorRect.invalidate(); in resolveRenderTarget()