Searched refs:fTextureDomain (Results 1 – 3 of 3) sorted by relevance
97 fTextureDomain.setEmpty(); in GrSamplerState()106 fTextureDomain.setEmpty(); in GrSamplerState()116 fTextureDomain.setEmpty(); in GrSamplerState()126 fTextureDomain.setEmpty(); in GrSamplerState()133 const GrRect& getTextureDomain() const { return fTextureDomain; } in getTextureDomain()134 bool hasTextureDomain() const {return SkIntToScalar(0) != fTextureDomain.right();} in hasTextureDomain()159 void setTextureDomain(const GrRect& textureDomain) { fTextureDomain = textureDomain; } in setTextureDomain()185 fTextureDomain.setEmpty(); in setClampNoFilter()215 GrRect fTextureDomain; variable
246 GrRect fTextureDomain[GrDrawTarget::kNumStages]; variable
354 fProgramData->fTextureDomain[s] != texDom) { in flushTextureDomain()356 fProgramData->fTextureDomain[s] = texDom; in flushTextureDomain()