Searched refs:fUniformMatrix3fv (Results 1 – 3 of 3) sorted by relevance
115 gDefaultInterface.fUniformMatrix3fv = glUniformMatrix3fv; in GrGLSetDefaultGLInterface()
132 NULL == fUniformMatrix3fv || in validateShaderFunctions()
308 GrGLUniformMatrix3fvProc fUniformMatrix3fv; member