Searched refs:fUnitSquareVertexBuffer (Results 1 – 2 of 2) sorted by relevance
46 , fUnitSquareVertexBuffer(NULL) in GrGpu()71 GrAssert(NULL == fUnitSquareVertexBuffer || in abandonResources()72 !fUnitSquareVertexBuffer->isValid()); in abandonResources()74 GrSafeSetNull(fUnitSquareVertexBuffer); in abandonResources()88 GrAssert(NULL == fUnitSquareVertexBuffer || in releaseResources()89 !fUnitSquareVertexBuffer->isValid()); in releaseResources()91 GrSafeSetNull(fUnitSquareVertexBuffer); in releaseResources()227 if (NULL == fUnitSquareVertexBuffer) { in getUnitSquareVertexBuffer()244 fUnitSquareVertexBuffer = me->createVertexBuffer(SIZE, false); in getUnitSquareVertexBuffer()245 if (NULL != fUnitSquareVertexBuffer) { in getUnitSquareVertexBuffer()[all …]
501 mutable GrVertexBuffer* fUnitSquareVertexBuffer; // mutable so it can be variable