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Searched refs:fUnitSquareVertexBuffer (Results 1 – 2 of 2) sorted by relevance

/external/skia/gpu/src/
DGrGpu.cpp46 , fUnitSquareVertexBuffer(NULL) in GrGpu()
71 GrAssert(NULL == fUnitSquareVertexBuffer || in abandonResources()
72 !fUnitSquareVertexBuffer->isValid()); in abandonResources()
74 GrSafeSetNull(fUnitSquareVertexBuffer); in abandonResources()
88 GrAssert(NULL == fUnitSquareVertexBuffer || in releaseResources()
89 !fUnitSquareVertexBuffer->isValid()); in releaseResources()
91 GrSafeSetNull(fUnitSquareVertexBuffer); in releaseResources()
227 if (NULL == fUnitSquareVertexBuffer) { in getUnitSquareVertexBuffer()
244 fUnitSquareVertexBuffer = me->createVertexBuffer(SIZE, false); in getUnitSquareVertexBuffer()
245 if (NULL != fUnitSquareVertexBuffer) { in getUnitSquareVertexBuffer()
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/external/skia/gpu/include/
DGrGpu.h501 mutable GrVertexBuffer* fUnitSquareVertexBuffer; // mutable so it can be variable