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Searched refs:float0_5 (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dllvm_texture.cpp376 Constant * const float0_5 = constFloat(builder, 0.5f); in texCube() local
492 s = builder.CreateFMul(s, float0_5); in texCube()
496 t = builder.CreateFMul(t, float0_5); in texCube()