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Searched refs:getStencilbuffer (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DFramebuffer.cpp212 DepthStencilbuffer *Framebuffer::getStencilbuffer() in getStencilbuffer() function in gl::Framebuffer
260 DepthStencilbuffer *stencilbufferObject = getStencilbuffer(); in hasStencil()
393 stencilbuffer = getStencilbuffer(); in completeness()
DFramebuffer.h51 DepthStencilbuffer *getStencilbuffer();
DContext.cpp1361 gl::DepthStencilbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in getIntegerv()
1612 depthStencil = framebufferObject->getStencilbuffer()->getDepthStencil(); in applyRenderTarget()
1619 stencilbufferSerial = framebufferObject->getStencilbuffer()->getSerial(); in applyRenderTarget()
1824 gl::DepthStencilbuffer *stencilbuffer = framebufferObject->getStencilbuffer(); in applyState()
2368 … IDirect3DSurface9 *depthStencil = framebufferObject->getStencilbuffer()->getDepthStencil(); in clear()
3497 if (readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer()) in blitFramebuffer()
3500 …readFramebuffer->getStencilbuffer()->getD3DFormat() != drawFramebuffer->getStencilbuffer()->getD3D… in blitFramebuffer()
3506 readDSBuffer = readFramebuffer->getStencilbuffer(); in blitFramebuffer()
3507 drawDSBuffer = drawFramebuffer->getStencilbuffer(); in blitFramebuffer()
/external/webkit/Source/ThirdParty/ANGLE/
DChangeLog926 (gl::Framebuffer::getStencilbuffer):