Searched refs:getStencilbuffer (Results 1 – 4 of 4) sorted by relevance
212 DepthStencilbuffer *Framebuffer::getStencilbuffer() in getStencilbuffer() function in gl::Framebuffer260 DepthStencilbuffer *stencilbufferObject = getStencilbuffer(); in hasStencil()393 stencilbuffer = getStencilbuffer(); in completeness()
51 DepthStencilbuffer *getStencilbuffer();
1361 gl::DepthStencilbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in getIntegerv()1612 depthStencil = framebufferObject->getStencilbuffer()->getDepthStencil(); in applyRenderTarget()1619 stencilbufferSerial = framebufferObject->getStencilbuffer()->getSerial(); in applyRenderTarget()1824 gl::DepthStencilbuffer *stencilbuffer = framebufferObject->getStencilbuffer(); in applyState()2368 … IDirect3DSurface9 *depthStencil = framebufferObject->getStencilbuffer()->getDepthStencil(); in clear()3497 if (readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer()) in blitFramebuffer()3500 …readFramebuffer->getStencilbuffer()->getD3DFormat() != drawFramebuffer->getStencilbuffer()->getD3D… in blitFramebuffer()3506 readDSBuffer = readFramebuffer->getStencilbuffer(); in blitFramebuffer()3507 drawDSBuffer = drawFramebuffer->getStencilbuffer(); in blitFramebuffer()
926 (gl::Framebuffer::getStencilbuffer):