Searched refs:getViewMatrix (Results 1 – 7 of 7) sorted by relevance
347 const GrMatrix& getViewMatrix() const;868 : fDrawTarget(target), fMatrix(fDrawTarget->getViewMatrix()) { in AutoViewMatrixRestore()878 fMatrix = target->getViewMatrix(); in set()
97 target->getViewMatrix().mapRect(&b); in drawCustomVertices()
137 GrMatrix viewM = target->getViewMatrix(); in drawPath()252 GrMatrix inverse, matrix = target->getViewMatrix(); in drawPath()
891 if (!target->getViewMatrix().preservesAxisAlignment()) { in apply_aa_to_rect()900 *combinedMatrix = target->getViewMatrix(); in apply_aa_to_rect()1143 target->getViewMatrix().mapRect(&b); in drawVertices()1201 target->getViewMatrix().mapRect(&pathBounds, pathBounds); in drawPath()1414 return fGpu->getViewMatrix(); in getMatrix()
195 GrMatrix viewM = target->getViewMatrix(); in onDrawPath()
94 GrMatrix combinedMatrix = this->getViewMatrix(); in drawRect()
346 const GrMatrix& GrDrawTarget::getViewMatrix() const { in getViewMatrix() function in GrDrawTarget