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Searched refs:getViewMatrix (Results 1 – 7 of 7) sorted by relevance

/external/skia/gpu/include/
DGrDrawTarget.h347 const GrMatrix& getViewMatrix() const;
868 : fDrawTarget(target), fMatrix(fDrawTarget->getViewMatrix()) { in AutoViewMatrixRestore()
878 fMatrix = target->getViewMatrix(); in set()
DGrContext_impl.h97 target->getViewMatrix().mapRect(&b); in drawCustomVertices()
/external/skia/gpu/src/
DGrTesselatedPathRenderer.cpp137 GrMatrix viewM = target->getViewMatrix(); in drawPath()
252 GrMatrix inverse, matrix = target->getViewMatrix(); in drawPath()
DGrContext.cpp891 if (!target->getViewMatrix().preservesAxisAlignment()) { in apply_aa_to_rect()
900 *combinedMatrix = target->getViewMatrix(); in apply_aa_to_rect()
1143 target->getViewMatrix().mapRect(&b); in drawVertices()
1201 target->getViewMatrix().mapRect(&pathBounds, pathBounds); in drawPath()
1414 return fGpu->getViewMatrix(); in getMatrix()
DGrPathRenderer.cpp195 GrMatrix viewM = target->getViewMatrix(); in onDrawPath()
DGrInOrderDrawBuffer.cpp94 GrMatrix combinedMatrix = this->getViewMatrix(); in drawRect()
DGrDrawTarget.cpp346 const GrMatrix& GrDrawTarget::getViewMatrix() const { in getViewMatrix() function in GrDrawTarget