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Searched refs:glClear (Results 1 – 25 of 34) sorted by relevance

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/external/skia/src/utils/mac/
DSkEGLContext_mac.cpp64 glClear(GL_STENCIL_BUFFER_BIT); in init()
DSkOSWindow_Mac.cpp520 glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in attachGL()
/external/chromium/webkit/glue/
Dgl_bindings_skia_cmd_buffer.cc29 glClear, in BindSkiaToCommandBufferGL()
/external/quake/quake/src/QW/client/
Dgl_rmain.c1074 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in R_Clear()
1076 glClear (GL_DEPTH_BUFFER_BIT); in R_Clear()
1086 glClear (GL_COLOR_BUFFER_BIT); in R_Clear()
1105 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in R_Clear()
1107 glClear (GL_DEPTH_BUFFER_BIT); in R_Clear()
/external/skia/gpu/src/android/
DGrGLDefaultInterface_android.cpp32 glClear, in GrGLSetDefaultGLInterface()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.def18 glClear @16
/external/skia/src/utils/mesa/
DSkEGLContext_Mesa.cpp124 glClear(GL_STENCIL_BUFFER_BIT); in init()
/external/quake/quake/src/WinQuake/
Dgl_rmain.cpp1345 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in R_Clear()
1347 glClear (GL_DEPTH_BUFFER_BIT); in R_Clear()
1357 glClear (GL_COLOR_BUFFER_BIT); in R_Clear()
1376 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in R_Clear()
1378 glClear (GL_DEPTH_BUFFER_BIT); in R_Clear()
Dglquake.h329 #define glClear(...) do { glClear(__VA_ARGS__); GLCHECK("glClear");} while(0) macro
/external/skia/src/utils/unix/
DSkEGLContext_Unix.cpp260 glClear(GL_STENCIL_BUFFER_BIT); in init()
DSkOSWindow_Unix.cpp180 glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in attachGL()
/external/skia/gpu/src/unix/
DGrGLDefaultInterface_unix.cpp52 gDefaultInterface.fClear = glClear; in GrGLSetDefaultGLInterface()
/external/skia/gpu/src/win/
DGrGLDefaultInterface_win.cpp51 gDefaultInterface.fClear = glClear; in GrGLSetDefaultGLInterface()
/external/skia/gpu/src/mac/
DGrGLDefaultInterface_mac.cpp35 gDefaultInterface.fClear = glClear; in GrGLSetDefaultGLInterface()
/external/skia/gpu/src/mesa/
DGrGLDefaultInterface_mesa.cpp51 gDefaultInterface.fClear = glClear; in GrGLSetDefaultGLInterface()
/external/webkit/Source/WebCore/platform/graphics/android/
DGaneshContext.cpp242 glClear(GL_STENCIL_BUFFER_BIT); in getDeviceForBaseTileFBO()
DTransferQueue.cpp532 glClear(GL_COLOR_BUFFER_BIT); in setGLStateForCopy()
DGLWebViewState.cpp382 glClear(GL_COLOR_BUFFER_BIT); in setupDrawing()
/external/webrtc/src/modules/audio_processing/main/test/android/apmtest/jni/
Dmain.c140 glClear(GL_COLOR_BUFFER_BIT); in engine_draw_frame()
/external/mesa3d/docs/
DVERSIONS183 - glClear didn't always observe glColorMask changes
397 - glClear wasn't disabled during feedback and selection
545 - glClear with scissor rect sometimes cleared whole buffer
608 - glClear w/ glDepthMask(GL_FALSE) didn't work right on 3Dfx
636 - glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken
1135 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
1418 - fixed problem with float->ushort conversion in glClear (bug 4992)
DRELNOTES-3.3215 mask being the flags specified by the user to glClear, the
DREADME.CYGWIN188 HPCR glClear(GL_COLOR_BUFFER_BIT) dithering
/external/webkit/Source/WebCore/platform/graphics/opengl/
DTextureMapperGL.cpp587 GL_CMD(glClear(GL_COLOR_BUFFER_BIT)) in bindSurface()
DGraphicsContext3DOpenGL.cpp293 ::glClear(clearMask); in reshape()
468 ::glClear(mask); in clear()
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h489 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);

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