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Searched refs:glClearStencil (Results 1 – 20 of 20) sorted by relevance

/external/skia/src/utils/mac/
DSkEGLContext_mac.cpp63 glClearStencil(0); in init()
DSkOSWindow_Mac.cpp519 glClearStencil(0); in attachGL()
/external/chromium/webkit/glue/
Dgl_bindings_skia_cmd_buffer.cc31 glClearStencil, in BindSkiaToCommandBufferGL()
/external/skia/gpu/src/android/
DGrGLDefaultInterface_android.cpp34 glClearStencil, in GrGLSetDefaultGLInterface()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.def21 glClearStencil @19
DlibGLESv2.cpp659 void __stdcall glClearStencil(GLint s) in glClearStencil() function
/external/skia/src/utils/mesa/
DSkEGLContext_Mesa.cpp123 glClearStencil(0); in init()
/external/skia/src/utils/unix/
DSkEGLContext_Unix.cpp259 glClearStencil(0); in init()
DSkOSWindow_Unix.cpp177 glClearStencil(0); in attachGL()
/external/quake/quake/src/WinQuake/
Dglquake.h332 #define glClearStencil(...) do { glClearStencil(__VA_ARGS__); GLCHECK("glClearStencil");} while(0) macro
/external/skia/gpu/src/unix/
DGrGLDefaultInterface_unix.cpp54 gDefaultInterface.fClearStencil = glClearStencil; in GrGLSetDefaultGLInterface()
/external/skia/gpu/src/win/
DGrGLDefaultInterface_win.cpp53 gDefaultInterface.fClearStencil = glClearStencil; in GrGLSetDefaultGLInterface()
/external/skia/gpu/src/mac/
DGrGLDefaultInterface_mac.cpp37 gDefaultInterface.fClearStencil = glClearStencil; in GrGLSetDefaultGLInterface()
/external/skia/gpu/src/mesa/
DGrGLDefaultInterface_mesa.cpp53 gDefaultInterface.fClearStencil = glClearStencil; in GrGLSetDefaultGLInterface()
/external/webkit/Source/WebCore/platform/graphics/android/
DGaneshContext.cpp241 glClearStencil(0); in getDeviceForBaseTileFBO()
/external/webkit/Source/WebCore/platform/graphics/opengl/
DGraphicsContext3DOpenGL.cpp283 ::glClearStencil(0); in reshape()
302 ::glClearStencil(clearStencil); in reshape()
480 ::glClearStencil(s); in clearStencil()
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h492 GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
/external/mesa3d/include/GLES2/
Dgl2.h492 GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
/external/qemu/distrib/sdl-1.2.12/src/video/
DSDL_glfuncs.h21 SDL_PROC_UNUSED(void,glClearStencil,(GLint))
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp815 glClearStencil(s); in clearStencil()